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"RFC: Class Path & Related Trick$ "

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DL -ur (5 posts) Click to EMail DL%20-ur Click to send private message to DL%20-ur Click to check IP address of the poster
Oct-06-00, 06:52 AM (Pacific)
15. "RE: Barbarian questions and mini-spoiler"
Well I will explain why I am changing so many times.

First I wanted the extra hitpoints starting off with the Barbarian. Yea they get fury which stinks however they also receive 3 nice skills (at least right now) Lockpicking, Pick pocketing, and Gallantry(Adds more dmg to your attacks). Well since there is no thieves guild in the first town and by time I go to the second town I was level 7 that was 7 levels of str or what not I could have trained. So I restarted and made my would be thief a Barbian. So now he will end up with a str of 20 by time I get to the second town. And have lock picking and pick pockets and Gallantry skill.

The other classes. Well mainly for the extra hps they get and for the Gallantry skill. If they are going to be the front line then the more dmg they can do the better. Also one of the only elite classes you can be in the 1st town. Yea the Ranger but didn't really mean much for me. Other than to get access to the vine realm of spells.

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Llevram - not sure how you get all those traits but already in the 1st town I have seen two class traits become available to me Scout and Ancient Lore. Do I am assuming I will be able to pick some of them up later. Also it is only a 10% chance that they will do double damage, small but I am willing to make that sacrifice. Also you will notice all my characters have access to spirit magic so I can heal with who ever when ever thus eliminating that chance of dieing from the dmg.

Jay - Yea when you change you get to keep all your skills and traits you had before. So in my case Gandolf will end up with access to all realms of magic. Sun and Stone from Wizard, Spirit from Paladin, Vine from Ranger, and Moon and Fiend from the Warlock. Basically the pure spell caster in the end. The draw back is you are a lower level and if you wait to long you don't get many skill or ability points to spend.
When you change class you only get 1hp and 1 sometimes if you are really lucky 2 ability points and like 1-2 skill points no matter your stats until you pass the level of your previous class. Hence why all my fighters are fighter 1 barbain 8 that is 7 level of the best hit points possible. Then off the other classes that can't enjoy them. Another benefit is you can train more. Since you can only do it a level when you switch classes you start at level 1 and so have more chances to train your character. Hence more stat and skill points.

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So that is why I did that. Oh and my pixie is not a barbarian but a ranger. HEHE wrote barbarian too many times it became a habit. Probably make her a bard in the end so I can have 2 people with the musician talent.

Well I think that pretty much explains what I did.

Oh and a hint for all of you. You can join all the guilds with one character. In the 1st town my fighters/Barbarians are members of them all even though they have no magic.

How if you don't know or want to know I will post it, this message is long enough as it is

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RFC: Class Path & Related Trick$ , analander, Oct-04-00, 09:42 AM

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