Finally managed a full ironman this time around.Notes:
There is always a 100% chance of obtaining 2 Cane of Corpus. Bleinmeis will be in the Thieves Guild after you bash down the door with a strong party. He’ll run, but you can just step on his square endlessly until you get a fight where he stays to fight. Once he is slain there, you’ll find him again *back* in his original spot. If this second Blindmeis/Bleinmeis runs, you have to exit Rattkin Ruins each time you want another chance of fighting him.
Beast of 1,000 Eyes was ridiculously easy for a level 35-40 party (including a monk at level 20, reclassed from Priest). I believe high Lifeforce prevents the “withers and dies” effect because I never saw it once. Zero deaths that fight, in fact. Frontline had a Valk with Helazoid Pendant, another Valk with Bat Necklace, wnd a Ninja with blackbelt + Necromantic helm. All three in back row had a +50% Lifeforce acccessory to ward against the Lights instant death.
Interestingly, the Conquiladas have to be THE hardest battle in the entire game. Managed to down a Godzylli without any problems, then ran into only a three group wave of those worms and nearly wiped. Immediately left the wilds as I was risking my save game just being there.
Anyway, it was an amazing playthrough. Wish there were more games like it. Had a wonderful time looking at the old posts here and reading info regarding obscure game mechanics. That rbrown, what a guy.
One last question — Does anyone know what significance the bird being chased by demons had? It called out the word ‘Al-bie’. But it was never used for anything. There’s a monk in the Land of Dreams that says a similar odd phrase ‘Do-dah’. Mayhe these were clues to some unfinished secrion such as the falls?
Also, I don’t suppose anyone has DW Bradley’s contact info?