Greatest RPG Fans Forum

"Necklaces' of Endurance and more ..."

Printer-friendly version of this topic
Bookmark this topic (Registered users only)
 
Previous Topic | Next Topic 
Conferences Wizardry(r) 8 Conferences W8 - Hints, Tips & Spoilers (Protected)
Original message

captncoke (0 posts) Click to EMail captncoke Click to send private message to captncoke Click to view user profile Click to check IP address of the poster
Jan-15-03, 11:13 AM (Pacific)
"Necklaces' of Endurance and more ..."
Hello All,

I just restarted my game because I wanted to take advantage of the Necklaces' of Endurance. I have a female Gadgeteer that has both equipped. I notice the Stamina Regeneration after a battle. It goes full in three seconds at most. But during battle I don’t notice it at all. I have to use potions and my bishop. I use phased combat. Do I have to use continuous combat for it to work? Or it doesn’t matter what type of combat you use?

Also, I just added Saxx to my group. I do not have a bard. I am going to keep him and RFS when I get him to the end. Has anyone ever changed his class? I am thinking of changing him to a thief. I have a Fighter, Samurai, Valkyrie, Ranger, Gadgeteer, and Bishop. I’m not sure at what level I would change him to a thief. It’s going to depend on what instruments I want him to use I guess. This is where I get confused. If I change him to a thief, he still can use his instruments correct? If so, say I want him to use the Renaissance Lute does he have to be a level 18 bard or just level 18 any class as long as he has the music skill? Or will I have to wait till he is a bard at level 18 then change him if I want him to be able to use the Renaissance Lute? I hope that’s not too confusing. I know he will have to have at least an 85 for music to use the Renaissance Lute. Thanks.

  Alert Edit | Reply | Reply With Quote | Top

  Table of Contents

 
 
Lobby | Topics | Previous Topic | Next Topic

Messages in this topic

nomad (43 posts) Click to EMail nomad Click to send private message to nomad Click to view user profile Click to check IP address of the poster
Jan-15-03, 11:17 AM (Pacific)
1. "RE: Necklaces' of Endurance and more ..."
I have never seen very much increase in Staminia during combat using the necklaces. The type of combat does not make a difference.

The problem with Saxx and most of the RPCs is that they will not go very many places. RFS will go everywhere but the Rapax Away Camp. Saxx will not go to the peak, MB, Bayjinn at least.

If you do chnage a Bard to something else, they have to have 18 bard levels to play the best instruments( and 90 in music).

  Remove | Alert Edit | Reply | Reply With Quote | Top

Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
Jan-15-03, 01:18 PM (Pacific)
2. "Necklaces' of Endurance in combat"
They may not keep you from falling asleep due to your actions in a round, but will usually revive you at the end of the round. So, you may not be able to swing your sword more than 3 times a round, but you should be able to swing it every round.

Another use I find them advantageous for is running ... you never fall asleep.

Tools for Wizardry(r) 7

  Remove | Alert Edit | Reply | Reply With Quote | Top


Lock | Archive | Remove

Lobby | Topics | Previous Topic | Next Topic
Rate this topic (1=skip it, 10=must read)? [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 ]
Powered by DCF2000 ©1997-2000 by DCScripts. All rights reserved.