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"Retro Dungeon"

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Asrial (228 posts) Click to EMail Asrial Click to send private message to Asrial Click to view user profile Click to check IP address of the poster
Dec-28-04, 02:48 AM (Pacific)
"Retro Dungeon"
Specifically, the one accessed in the graveyard.

1) The in-game map SUCKS! I'd rather they have gone 100% retro and let you find a map kit early on.

2) Do the creatures respawn like they do in normal locations? I'm using X-Ray to navigate my way around. I figure if I don't see anymore blips on the radar, I'm done with the dungeon.

I'm probably going to have to print out a map of the place and do it manually.

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otter (Guest) (0 posts) Click to check IP address of the poster
Dec-28-04, 04:11 AM (Pacific)
1. "Retro Means Hand-Drawn!"
The three Retro's are "stacked", so your X-Ray may show mobs in one of the other dungeons. I hand-drew maps to them, in true early-wizardry style.
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Asrial (228 posts) Click to EMail Asrial Click to send private message to Asrial Click to view user profile Click to check IP address of the poster
Dec-28-04, 05:23 AM (Pacific)
2. "RE: Retro Means Hand-Drawn!"
Ahh, yeah. My Wizardry experience started with Wizardry 7 (DOS version) so I'm used to having the map kit at least.

I wonder if I can hear the creatures too. I ran around for a bit and didn't make any headway.

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
Dec-28-04, 08:54 AM (Pacific)
3. "Or the Hansel & Gretel method"
... is waht I used. I dropped a dagger, stone, arrow, etc. at each corner or door that I passed ... so I knew when I was retracing my steps, or going a new route.

The in game map helps, with the teleporters, in that you can label each one as a set (i.e. A teleports to B)

Tools for Wizardry(r) 7

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Asrial (228 posts) Click to EMail Asrial Click to send private message to Asrial Click to view user profile Click to check IP address of the poster
Dec-28-04, 06:42 PM (Pacific)
4. "RE: Or the Hansel & Gretel method"
Next time I run in there, I'll do the arrow dropping method.
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