Greatest RPG Fans Forum

"Spells misfiring/fizzling"

Printer-friendly version of this topic
Bookmark this topic (Registered users only)
 
Previous Topic | Next Topic 
Conferences Wizardry(r) 8 Conferences Wiz 8 - Destination Dominus (Protected)
Original message

Illithid (Guest) (1 posts) Click to check IP address of the poster
Jan-25-05, 09:42 AM (Pacific)
"Spells misfiring/fizzling"
Is there anything that I I can do to keep my spells from backfiring/fizzling? I've tried to up the piety and Intellegnece of the casters, but it doesn't seem to do anything.
  Alert Edit | Reply | Reply With Quote | Top

  Table of Contents

 
 
Lobby | Topics | Previous Topic | Next Topic

Messages in this topic

rbrown (2 posts) Click to EMail rbrown Click to send private message to rbrown Click to view user profile Click to check IP address of the poster
Jan-25-05, 11:53 AM (Pacific)
1. "RE: Spells misfiring/fizzling"
At the moment, I have a "level 21" alchemist that fizzles when he casts in the yellow. He spent 10 levels as a psionic and 11 as alchemist. So your level matters.

What levels are your spellcasters ? Are you constantly casting in he yellow, orange or red ?

  Remove | Alert Edit | Reply | Reply With Quote | Top

Wolfie (Guest) (0 posts) Click to check IP address of the poster
Jan-25-05, 12:52 PM (Pacific)
2. "RE: Spells misfiring/fizzling"
Yes, have a read of pages 79-80 in your Game Manaul, it details about the different spell power coloured rings (ie, green = ok, yellow = may fizzle/backfire, orange = likely to backfire/fizzle, and red = ... well you get the idea!)

-----
Visit http://wiz8.web1000.com/ for a spreadsheet that allows you to enter in your spellcasters stats, and it will tell you what spells the character can learn, or for spells that they are not yet able to learn, it will tell you how many points they need, or why your character can't learn the spell.
Mirror site http://www.foerster.cc/wolfie

  Remove | Alert Edit | Reply | Reply With Quote | Top

otter (Guest) (0 posts) Click to check IP address of the poster
Jan-25-05, 04:20 PM (Pacific)
3. "Realm Skill!"
The skills for your Spellbook (Wizardry, Alchemy, etc) allow you to learn hegher-level spells.
The skillsfor Realms (fire, water, etc) make the red circles go away, even more than level. As soon as your level allows you to cast a given spell, a max in its Realm will allow you to cast it in yellow at max power. (and then levels will turn the yellow green)
  Remove | Alert Edit | Reply | Reply With Quote | Top


Lock | Archive | Remove

Lobby | Topics | Previous Topic | Next Topic
Rate this topic (1=skip it, 10=must read)? [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 ]
Powered by DCF2000 ©1997-2000 by DCScripts. All rights reserved.