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"Which is the best Wizardry 8 patch?"

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Erasculio (Guest) (10 posts) Click to check IP address of the poster
May-01-04, 06:56 AM (Pacific)
"Which is the best Wizardry 8 patch?"
I have heard lots of bad things about the newest patch. So, I wanted to know: which is the best Wizardry 8 patch? I have the "old" version of the game, so I may patch it as much as I want.

Thanks,
Erasculio

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Marc (109 posts) Click to EMail Marc Click to send private message to Marc Click to view user profile Click to check IP address of the poster
May-01-04, 01:20 PM (Pacific)
1. "This one. :-)"
From the W8 Web site:

IMPORTANT: If your disks are marked with version # 1.2.4 on the CD label, you do NOT need to apply this patch as your version already includes the updates found here.

If there is no version number on your CD label, then you should download and install it. Just unzip this file in your Wizardry 8 directory with subfolders intact. Say Yes to whatever it wants to overwrite.


Cick here.


Marc

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Erasculio (Guest) (10 posts) Click to check IP address of the poster
May-01-04, 01:49 PM (Pacific)
2. "RE: This one. :-)"
Nope.

That patch has some serious issues with the game, from it not displaying all the ends, to making pickpocket useless, etc.

Erasculio

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scovey (Guest) (0 posts) Click to check IP address of the poster
May-01-04, 02:03 PM (Pacific)
3. "RE: This one. :-)"
I also bought the original version 1.0 when this game first came out. I run only the A.P. crash bug patch (patch 100b). Pick Pocketing is not nerfed and the unlimited Brekek bug is here too.

The "Wiz8 trainer" program works with this version.
This trainer program doesn't work if the game is patched with a version later than 100b. They either removed the de-bug code completely or disabled it.

I've completed the game 6 times so far with only this patch.


Spence

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Erasculio (Guest) (10 posts) Click to check IP address of the poster
May-02-04, 07:27 AM (Pacific)
4. "RE: This one. :-)"
Thanks, that's what I wanted to know. I will look for that patch, then.

Erasculio

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scovey (Guest) (0 posts) Click to check IP address of the poster
May-02-04, 09:24 AM (Pacific)
5. "RE: This one. :-)"
I made a mistake with the patch version. It's 001b, not 100b.

You can find it here:

www.fileplanet.com/files/80000/81866.shtml

Spence

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
May-02-04, 11:23 AM (Pacific)
6. "Pay for a patch?"
Was I reading that site right? You have to be a paid member to download the patch (or anything else)?

That just seems wrong .... if you paid for the game, you should not have to pay for the patch. I have two on my local system, both seem to be version 001, but with different dates ... mayeb 001a and 001b?

If someone can confirm the date (and maybe the size) the file should be, I could put it up on my site.

Tools for Wizardry(r) 7

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scovey (Guest) (0 posts) Click to check IP address of the poster
May-02-04, 04:24 PM (Pacific)
7. "RE: Pay for a patch?"
Holy crap!! You're right Llevram, I didn't realize you need to be a paid subscriber to download from that site.

My apologies to all. That's the first place I found this patch. I had originally downloaded it from Spydah's website. Unfortunately, the site is no longer up. Just the main Spydah page comes up now. Nothing else.

The patch I have installed is named PATCH.001

I'm believe this is the 001b version. The date on it is 11/17/2001 but I think this is the date I downloaded it.

I run Windows XP-Pro which shows properties for this file:

Size 59.5 Kb (60,998 bytes)
Size on disk 60.0 Kb (61,440 bytes)


As I stated above, I've completed the game 6 times so far with this patch without any problems.


Spence


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nomad (43 posts) Click to EMail nomad Click to send private message to nomad Click to view user profile Click to check IP address of the poster
May-02-04, 05:27 PM (Pacific)
8. "RE: Pay for a patch?"
LAST EDITED ON May-02-04 AT 05:50 PM (Pacific)

LAST EDITED ON May-02-04 AT 05:48 PM (Pacific)

If I am not mistaken, one of those patchs had a serious problem with Toxic Cloud. If you are hit with one, you take enormous damage.

I went out and looked around. There is a patch 001 that fixed the AP problem. Then they put out patch 001b that also fixed the Mook Hologram thing. You can use either of them but if you are using 001, do not camp at the Mook Hologram, move out of the alcove and camp. BTW, the patch file PAYCH.001 is the same. 001b had a new .exe and I think 001 only had a small(28k) data file.

The next patch introduced the Pick Pocket thing and also the Toxic Cloud bug.

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scovey (Guest) (0 posts) Click to check IP address of the poster
May-02-04, 06:43 PM (Pacific)
9. "RE: Pay for a patch?"
From what you describe nomad, I have the 001b patch (named PATCH.001). It's 59k in size as opposed to the small 28k one. Also, I've camped in front of the Mook hologram without problems.

Regarding the Toxic Cloud bug, it must be either a random bug or the 001b may have fixed this also. I've had this cast against my parties many times and it's never yet lingered out of battle.


Llevram, I would recommend putting at least this one (PATCH.001) on your site. For those who don't want the latest patch that nerfed pick pocketing.

Spence

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
May-02-04, 07:20 PM (Pacific)
10. "I think I must have 001a and 001b"
I don't want to put something out, w/o knowing for sure what it is

They seem to be much the same, though without installing them, I don't know that I could see which version they are.

Both .zip files (dated 12/11 and 12/23) contain a patch.001 file .. the only visible difference seems to be the Wiz8 .exe date (12/11 versus 12/24) ... and the newer one has a list of bug fixes (but I don't see anywhere it calls itself 001a or 001b).

Wiz8Patch2001_12_23_release.zip

This patch includes all of the changes which appeared in the 12_12 patch.

-- Corrected duration and poison damage done by Toxic Cloud spells -- effects are no longer permanent!
-- Corrected bug which reported a bad monster ID assertion on line 203.
-- Drink type items now deplete upon use (fixes Ales, Brew)
-- Autosaving will not occur unless this option is ON.

Outstanding items:
TARGET_TYPE invalid assertions in Magic.cpp - While we know generally what causes this, without a reproducible
"recipe" we are unable to correct this. If you can determine how to reproduce it, we can fix it... just send
your info to bugs@sir-tech.com.

NEW Known bugs (we will fix these in subsequent patches)
-- Can't get mirror armor from Ferro if his inventory is full (workaround: buy some ammo, camp 4x (24 hours)
-- If you have an all female party, with a male RPC travelling with you, Al-Sedexus won't let you offer
up a female and the RPC can't be picked either. (Workaround -- dismiss the male RPC, then choose party member)
-- Shoplifting successfully with item in hand while inventory is full will crash


Wiz8Patch2001_12_12_release.zip

Just to make sure you've applied the patch correctly, you should have unzipped
Wiz8Patch2001_12_12_release.zip in your Wizardry 8 directory with subfolders intact.
Say Yes to whatever it wants to overwrite. After installing this patch,
you will have a Patch.001 file of approximately 500K in your Patches directory.
This patch includes all changes previously released in prior patches and it is not
necessary for you to have any previous patches installed -- this one does it all.

Here’s a list of changes... we hope we remembered to list them all but make no representation that this list is entirely complete ;).


Updates:
• Replaces various DLL/M3D/ASI files to incorporate an updated version of the Miles Sound System.
• Includes a new 3DSetup.exe which eliminates problems experienced on some systems with autodetection.
• Includes updated SafeDisc version which eliminates copy protection problems experienced by some players.
• Increments game version to 1.2.2 and displays this on the Main Menu

Crashes/assertions:
• Fixed various crashes and problems when recasting last spell or reusing the last item
• Fixed assertions or crashes when recasting spells targeted at items
• Fixed Hand HOLDS_NOTHING combat assertion, Combat Attack.cpp line 3152, caused by running out of throwing items with attacks remaining while close enough to attack same target unarmed.
• Fixed assertion in Combat Party Movement.cpp, line 406, caused by canceling movement in continuous combat while defending/protecting.
• Disabled replacing characters during combat, this caused assertions but wasn't supposed to be possible.
• Fixed invalid monster group ID assertion, Monster.cpp line 7044
• Fixed invalid monster ID assertion, OctPath.cpp line 9876 and 9748
• Fixed invalid monster ID assertion, Magic Effects.cpp line 687

Misc. bugs:
• Includes previous fix correcting bug which caused Mook Hologram and also FIXES SAVES that have been affected by this bug.
• Fixes bug which caused Sgt. Rubble to lock you out of Covert Ops and also FIXES SAVES that have been affected by this bug.
• Corrects problem where Vi gets placed in the Phoonzang statue and also FIXES SAVES that have been affected by this bug.
• Fixed premature auto-saving following combats in Ironman mode which caused important items not to drop and monster death
• Fixed bug where a dismissed RPC who was not seen by the player before changing levels would not correctly go back to his home location.
• Fixed Sexus’ data that would cause her to vanish after leaving the party.
• Fixed bug preventing summoning of elementals if you changed levels during combat with an active elemental around
• Fixed resistance modifier rollover causing resistance penalties if total of modifiers from items exceeded 127 in a realm
• Pickpocketing now only reports "nothing left" if there are truly no items or gold remaining to steal.
• Selection of items being pickpocketted is now correctly randomized, previously some items became much more like to pick than others.
• MUTE now also silences the Ka-ching when buying and selling items
• Fixed bug where skill improvement messages would not be displayed, caused by certain interactions with chests (note that the skill increases were always properly recorded).
• The "J" key can now be remapped.

Tweak:
• Automap texture memory requirements were reduced to help improve performance on low end machines.

Gameplay Changes:
• Toxic Cloud spell is now capable of causing Nausea, Poisoning, or Unconsciousness, as advertised in its description.
• Pickpocketing will now produce the exact same results if you simply reload & try again
• NPCs will now notice and act accordingly when their stuff keeps disappearing just after you've paid them a visit (successful pickpocketing is noticed - after the fact - and remembered).
• Monks and monk-class monsters will no longer stumble around while blinded (due to limited blindness special ability)

Data Changes:
• Corrected 5% Kill chance on the MK6 Omnigun model, it was meant to be 5% KO, not kill
• Several important puzzle/quest items were marked as critical (can't be dropped/given away/sold)
• Corrected Omnigun upgrade messages for MK7 and MK8 (arrow/quarrel attachments comes only with MK8)
• Removed chance of Nausea on the Giant Frog Leg, as it is not a weapon and this was meaningless
• The displayed stacking limits on several items that don't actually stack were removed (e.g. Ale)
• Several spell descriptions were corrected, particularly those erroneously listing durations for spells that don't have one

Known Bugs (Unfixed):
• Spells that kill directly (Instant Death, Asphyxiation, etc.) do not award kills to their casters. The kill will go to the last character to damage that target instead. If nobody ever damaged that character, no kill is awarded.


Tools for Wizardry(r) 7

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Avatar (Guest) (0 posts) Click to check IP address of the poster
May-02-04, 07:52 PM (Pacific)
12. "RE: I think I must have 001a and 001b"
Llevram, The patch dated 2001_12_23 is the final patch it updates your version to 1.2.4.
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nomad (43 posts) Click to EMail nomad Click to send private message to nomad Click to view user profile Click to check IP address of the poster
May-02-04, 07:42 PM (Pacific)
11. "RE: Pay for a patch?"
LAST EDITED ON May-02-04 AT 07:47 PM (Pacific)

LAST EDITED ON May-02-04 AT 07:46 PM (Pacific)

Lets go through this one more time.

Patch 001 was only 38k and only included the file PATCH.001

Patch 001b had a new 3.4MB exe file and the SAME PATCH.001 file.

You can not look at the PATCH.001 file and tell what one you patched to. But, you CAN just use the PATCH.001 file and patch to 001 state.

The camping at the Mook entrance was only a bug if you camped in the alcove before the image disappeared. Once it is gone, then there is no problem. And, if I remember right, it only affected some machine combo and not others.

Rick, there are four patchs. 001, 001b, 12_12 and 12_23( something like that).

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scovey (Guest) (0 posts) Click to check IP address of the poster
May-03-04, 02:40 AM (Pacific)
13. "RE: Pay for a patch?"
>>Patch 001 was only 38k and only included the file PATCH.001

Patch 001b had a new 3.4MB exe file and the SAME PATCH.001 file.<<

Ok, now I'm confused. What patch do I have? My PATCH.001 file is 59.5k in size. Can there possibly be one in between the 2 described above?

Also, my exe file is 3.39MB in size. The game was bought at EBX (Electronics Boutique) who had exclusive distribution when the game first came out.

Spence


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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
May-03-04, 08:24 AM (Pacific)
14. "Cutting to the chase ..."
OK,

how about this ... I just wipe out W8 on my pc, install my 1.0 version, then apply my patches and see what happens ...

I'll report back results late tonight.

Tools for Wizardry(r) 7

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
May-03-04, 08:25 PM (Pacific)
15. "Results are in ... I am braindead"
LAST EDITED ON May-04-04 AT 07:15 PM (Pacific)

I had the dang 001b patch all along, in the Wiz8 folder ... duh!

I had done a search of my PC and gave up once it found the two I was talking about, and before it found the one we were looking for.

Anyhow, here is the wizardry 8 001b patch:

Sorry, Link removed, because the dang thing was broke ... would not unzip the .exe file ...

Now what?

Tools for Wizardry(r) 7

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Avatar (Guest) (0 posts) Click to check IP address of the poster
May-04-04, 03:07 AM (Pacific)
16. "THANKS Rick"
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scovey (Guest) (0 posts) Click to check IP address of the poster
May-04-04, 05:22 AM (Pacific)
17. "problem with the zip file"
I encountered a problem when I tried to unzip this file. PKZIP detected an error and asked if I wanted to attempt to fix it. I replied yes. It then created a "pkfixed.zip" file. I then ran PKZIP to extract the files from here.

The EXE file failed the CRC while extracting. All of the other files (drvmgt.dll, secdrv.sys and PATCH.001) extracted ok.

Spence

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
May-04-04, 07:22 AM (Pacific)
18. "Hmmm"
I just grabbed it, expanded it and got the same thing: stating the .exe file is one byte off ... not sure why. I will try extracting it at home (the original copy off the hard drive) and see if it works.

Tools for Wizardry(r) 7

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
May-04-04, 07:17 PM (Pacific)
19. "So, who has a good copy?"
Mine is broke, even the original copy on the hard drive ... so not sure why I kept it around :?

If anyone has a copy, I can put it up on my site ... email me for directions.

Tools for Wizardry(r) 7

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
May-16-04, 10:32 PM (Pacific)
20. "Got a good copy "
Of the 001b version, I believe (and this one even works ).

You can grab it here: http://www.softwarespecialties.com/wiz001b.ZIP

Tools for Wizardry(r) 7

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scovey (Guest) (0 posts) Click to check IP address of the poster
May-17-04, 06:15 AM (Pacific)
21. "RE: Got a good copy "
Excellent!!! This is great. Thank you for providing this for us. I couldn't locate the one I had originally downloaded. I suppose I could have just saved the 4 files seperately but it's nice to have it in 1 neat package.

Thanks aagin!!

Spence

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hbk21sfp (0 posts) Click to EMail hbk21sfp Click to send private message to hbk21sfp Click to view user profile Click to check IP address of the poster
May-24-04, 11:30 AM (Pacific)
22. "RE: Got a good copy "
Alright, which patch is this?

What doesn't this patch fix?
What about the RPC disappearing issue?

Thanks in advance!

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
May-24-04, 08:39 PM (Pacific)
23. "Not sure of all the details"
This is from the 3rd post in this thread:

"I also bought the original version 1.0 when this game first came out. I run only the A.P. crash bug patch (patch 100b). Pick Pocketing is not nerfed and the unlimited Brekek bug is here too."

I think there are disappearing RPC bugs in even the latest patch ... pick your poison

Tools for Wizardry(r) 7

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