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"Re: changing weapons during combat"

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Kuli (210 posts) Click to EMail Kuli Click to send private message to Kuli Click to view user profile Click to check IP address of the poster
Jan-26-04, 00:53 AM (Pacific)
"Re: changing weapons during combat"
Hi there,

my „Martial Arts“ – Team (F - Human Monk, F – Elf Monk, M – Felpurr Ninja + RFS-81) has discovered an interesting and I think undocumented feature: Usually it’s not allowed to change weapons and armour during combat. When you try, you get the “When in combat, use the equip-action” – message.

But there’s an exception to the rule: It’s possible to change, split, merge etc. throwing weapons at any time during combat! My Ninja was very delighted when he realised that. Now he won’t throw three more doom darts at an already hexed creature. The only restriction: The weapons you want to put on must be in the characters personal inventory.

I haven’t tested it yet, but I guess, that it’s also possible to change arrows, bolts and stones in that fashion during combat. My Ranger-team (3x Ranger, Ninja, Gadgeteer & Bishop + Sparkle & Vi) will test that tonight

Cheers
Kuli

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Avatar (86 posts) Click to EMail Avatar Click to send private message to Avatar Click to view user profile Click to check IP address of the poster
Jan-26-04, 07:10 AM (Pacific)
1. "RE: Re: changing weapons during combat"
Confirmed Kuli, you can swap ammo for that individual weapon with any other ammo for that weapon in your personal inventory. This means that a Gadgeteer with stones, bolts, musket balls, arrows, darts, and knives plus a level 8 Omnigun could put any of them in there.
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