Greatest RPG Fans Forum

"help in the shamans room"

Printer-friendly version of this topic
Bookmark this topic (Registered users only)
 
Previous Topic | Next Topic 
Conferences Wizardry(r) 8 Conferences W8 - Hints, Tips & Spoilers (Protected)
Original message

merritt (Guest) (0 posts) Click to check IP address of the poster
Jul-21-03, 10:38 PM (Pacific)
"help in the shamans room"
when you first use the blue marble to open the door to the shamn there is a low spot with 4 pillars on each pillar is a fire pit . if you touch any of these they tell you a item is required there . can anyone tell me what these are for and what to use there ?? thank you for any help you can give
  Alert Edit | Reply | Reply With Quote | Top

  Table of Contents

 
 
Lobby | Topics | Previous Topic | Next Topic

Messages in this topic

Spence (Guest) (0 posts) Click to check IP address of the poster
Jul-22-03, 06:29 AM (Pacific)
1. "RE: help in the shamans room"
If you place incense in each of the 4 you can then safely rest in this area without new monsters respawning. Once the incense burns out, monsters will again respawn.

Fuzzfas has incense for sale.

Spence

  Remove | Alert Edit | Reply | Reply With Quote | Top


Lock | Archive | Remove

Lobby | Topics | Previous Topic | Next Topic
Rate this topic (1=skip it, 10=must read)? [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 ]
Powered by DCF2000 ©1997-2000 by DCScripts. All rights reserved.