As much as I love this game, this has to be the one element that I find most frustrating. I can understand that monsters spawn during rest, but sometimes after even one rest period, they come in hoards! Even the, if they are evenly matched... but often I find them to be even stronger.I think this is something many of us learn early on, but the fact is, after a long hard battle when your resources are low, can you NOT rest?
I just started a new group, to see what it would be like to use mostly magic/ranged strategy. I have one of each mage (wiz, psi, alch, pr) a Ranger (Bow crits) and a Ninja (Throwing crits).
Lol, I'm having a hard time getting through the monastery. I just got through the first section where you open the door that connects to the entry area. I went back to the first room, (with the glass window overlooking the inner river) and rested.
Came out, 5 bats and two slimes meet me at the door. I used up all my Magic getting them, so I rested again. I wake up, and guess what? 5 rats, 6 roaches and 3 slimes. When I finished with them I was again depleted (my magic users are getting pretty impressive, but they are still very low level, and they can't do hand to hand worth anything) I didn't rest this time, just went out into the Monastery all empty and vulnerable. Did manage to kill a couple of monsters with just hand to hand, but it wasn't easy, and after that I absolutely had to rest, but I'm next to a new section, so I'm hoping the spawning is just on this level and not the next.
One thing I'll say, the game, even set on "easy" is a challenge! It's not just hash and slack, you really have to plan ahead and think things through.
Loving every minute,
judee