Oh, plus I almost forgot. You seem to love the insanity spell, but keep this in mind. The further along in the game you get, the more magic resistant your opponents get, and the more magic they will use on you. If insanity is a spell you use a lot, then it becomes even more important down the road to protect yourself against it. I have 3 characters, my dwarf lord, elf bishop and bard, who can cure insanity. Believe me, that's way more important to me, because when my party becomes insane, that has to be my first priority. If my fighter, ranger, monk, or lord becomes insane, it only takes one round of them attacking each other, and multiple characters are biting the dust. I do more damage to myself than the monsters will ever dream of doing. Plus, magic resistant/using monsters may be dealt with using magic, to some degree, but nothing will save your butt more often than being able to run right up into their faces with hulking big dudes wielding cold, hard steel... End it fast, done.
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