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"Rapax Strangeness"

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AndyW (6 posts) Click to EMail AndyW Click to send private message to AndyW Click to check IP address of the poster
Aug-29-02, 10:35 AM (Pacific)
"Rapax Strangeness"
I just dealt with the Rapax Away Camp, picking up the prisoners and wandering round into the huge fight. About halfway through this, just before the end of one round, all the Templars suddenly became friendly (just before my two big spells went off, of course ) and then went hostile again at the start of the next round. Anyone seen this sort of thing before?

Now, I was in a narrow canyon, and the large elemental I'd just slapped between the party and the rapax may have obscured the party. So maybe the Templars "forgot" about the prisoners and just remembered we were fellow Templars. Then when the elemental moved at the start of the next round, all the rapax looked up, went "Oh, look, the prisoners have escaped again" and got hostile once more. My opinion of the Savant has fallen farther, if he chose to associate with these idiots.

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rbrown (2 posts) Click to EMail rbrown Click to send private message to rbrown Click to view user profile Click to check IP address of the poster
Aug-29-02, 11:42 AM (Pacific)
1. "RE: Rapax Strangeness"
It is a rare bug that several people have reported. We once thought it was a "feature" of the Rynjin, but then people reported it happening with other races.

With the Rynjin, they convert to green in the middle of a battle and sometimes stay that way permanently. You can heal them and they will help in battles.

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