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Wintersteel (Guest) (0 posts) Click to check IP address of the poster
Feb-15-02, 07:17 AM (Pacific)
"Questions at random"
Ok, to start: I still have the Ratt key after killing Barlone. What does it open? I was using imported and original parties (6 total) before settleing on my current one. Question: What attributes do you stress for classes with 3 or more primary ones? In one of the parties I aborted, I had a lizardman fighter who at 5th lvl had 100+ hps, max Strenght and Vitality and was starting to work on Speed & Dexterity. He WILL be back. How do you folks do it? Thanks.
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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
Feb-15-02, 07:56 AM (Pacific)
1. "Opens the breeders door"
As for what to pump, I do it like your lizardman fighter ... I usualy pump up what is more advatageous for the character first (like strength for a fighter, int for a mage), then as they progress look at what is holding them back (like maybe speed or dex for a fighter, maybe vit for a mage).

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amastropolo (0 posts) Click to EMail amastropolo Click to send private message to amastropolo Click to view user profile Click to check IP address of the poster
Feb-15-02, 08:55 AM (Pacific)
2. "RE: Opens the breeders door"
LAST EDITED ON Feb-15-02 AT 08:56 AM (Pacific)

I have a lizardman fighter too. I pumped strength and vitality first. When the first maxed out (strenght I think) I went to speed. When the second maxed out, I went to dexterity. He wields bloodlust, and is one of my best characters. However, I'm sure that there are 10 other people who each do it a different way. Some people like to work strength and dexterity first, then speed. Some people are playing a small party game (less than 6 characters) and go speed and stealth for the initiative.

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