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"Two Problems"

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rbrown (2 posts) Click to EMail rbrown Click to send private message to rbrown Click to view user profile Click to check IP address of the poster
Feb-12-02, 09:10 AM (Pacific)
"Two Problems"
1) I have a team in the Northern Wilderness dungeon. They teleported into a room with a six pin lock on the only door. My FN lockpicker has a skill of 43 and he can only get 4 pins up at once.

I used all my knock picks on earlier doors and no one has Knock-Knock. My FN flipped the tumblers for 15 minutes without improving his lockpicking skill. So it looks like I have two choices - go back to a 1-hour earlier savegame or edit in some knock picks. Suggestions? Hex codes?

2) I have two teams standing in front of HeLi after she tells us "I hear you're working for the Trang now." How do I bribe her for silence? The only option seems to be to give her ALL the parties money, but she doesn't really confirm that she sees a connection between my gift and her silence. Where is the bribe button? Should I say something first?

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Shoujo (Guest) (0 posts) Click to check IP address of the poster
Feb-12-02, 09:30 AM (Pacific)
1. "RE: Two Problems"
1) Your call really.

2) In order to get He'li to extort money from you, you need an alliance with the T'Rang and the Umpani. If you've only allied with the T'Rang she won't ask for money.

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amastropolo (0 posts) Click to EMail amastropolo Click to send private message to amastropolo Click to view user profile Click to check IP address of the poster
Feb-12-02, 11:42 AM (Pacific)
2. "RE: Two Problems"

Question: Do you really need to go into that room with the 6 tumbler lock? Perhaps it can wait for later.
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