Greatest RPG Fans Forum

"Various Wizardry 1 Questions and Observations"

Email this topic to a friend
Printer-friendly version of this topic
Bookmark this topic (Registered users only)
 
Previous Topic | Next Topic 
Conferences Wizardry(r) 1-7 Conferences Wiz 1 - The game that started it all (Public)
Original message

abbydancer (4 posts) Click to EMail abbydancer Click to send private message to abbydancer Click to view user profile Click to check IP address of the poster
Aug-27-02, 09:48 PM (Pacific)
"Various Wizardry 1 Questions and Observations"
Hi everyone,

I posted a question on my strategy about 8 months ago, and then stopped playing for a while due to other committments. Anyway, I have some time again, and am back to Proving Grounds, and have some questions and observations. Rather than posting a lot of messages, I'll put them all here.

First, I'm using the UWA, rather than an emulator. I've noticed, as others have, that leveling up often results in more losses than gains, and it seems my characters only get one hp every other leveling up. When I was using my AppleII, they usually gained about 4 for each loss. This seems closer to 50/50. But, my UWA rolled characters seem to be about 5 years younger. They're all between 14-16, whereas I seem to remember rolling 19-22 year olds. I suspect there's nothing I can do about any of this.

It's annoying because I have a good party of a fighter, samuri,priest,bishop and 2 mages, one who is a neutral hobbit. My plan is to turn the nuetral (can't spell it) mage into a theif once she has all her spells. I'm hoping that by then the bishop will enough mage spells to make up for the limited number the theif has (I don't like taking theifs down, they're useless in combat). I also want to turn the priest into a lord eventually, but it may take a while to get the stats high enough.

That brings up a couple of questions. First, if I change the mage to a theif, I read somewhere that the character will only get one new hp with each level up. Is that true, and does it remain true, or does the character eventually get more hit points as their hp count gets closer to normal for the level?

In a related question, when I finally make the priest a lord, will he eventually get all his spells back? I know he won't unlearn any, but will he eventually get the bonus numbers he had as a priest? The reason I want to do this is to make him a better fighter. (I'm also toying with doing the same for the fighter, but it might be best to leave the fighter as a fighter.)

I ended up rolling new characters for this round. It took a full day of on-and-off rolling, but my entire party started with either 26 or 29 bonus points. I did this because my previous group tended to get decapitated a lot in level 2. I don't remember that happening so much on the Apple. This group seems to be doing better. I get occasional paralysis and so far the only decapitation was when the party was slept and I didn't reorder, putting the mage in the top 3. I alt ctl del'ed, but my restart lost party didn't recover the paralysed character.
Question -- I went to my last backup, losing a bunch of experience points, but was there a way to get the paralysed guy back without restoring a backup file?

I think that's it for now. Thanks so much for reading this much, and for all the good advice I've read in the forum.

abby

  Alert Edit | Reply | Reply With Quote | Top

  Table of Contents

 
 
Lobby | Topics | Previous Topic | Next Topic

Messages in this topic

baekdoosan (Guest) (11 posts) Click to check IP address of the poster
Aug-28-02, 00:02 AM (Pacific)
1. "RE: Various Wizardry 1 Questions and Observations"
you're right about levelling up problem in uwa. uwa is about the worst of all versions of wizardry (with poor monster graphics). personally i like the apple ii version better.

always keep a thief in your party until you have a skillful ninja who can disarm the chests. don't change the mage into a thief! in fact, don't ever change anybody into a thief or change a thief into another class. keep the thief as it is and turn him into a ninja when you have the thieves dagger.

i suggest turning your priest into a samurai instead of a lord. in that case he or she will have both priest and mage spells as well as the ability to fight.

once you change class, the hp gain will slow down to 1 point per level in the beginning. but eventually it will catch up.

use dialko or temple of cant to heal a paralyzed character.

hope it helps.


  Remove | Alert Edit | Reply | Reply With Quote | Top


Lock | Archive | Remove

Lobby | Topics | Previous Topic | Next Topic
Rate this topic (1=skip it, 10=must read)? [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 ]
Powered by DCF2000 ©1997-2000 by DCScripts. All rights reserved.