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"Resistances by Race and Class, and Mana Regeneration"

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Scary (286 posts) Click to EMail Scary Click to send private message to Scary Click to view user profile Click to check IP address of the poster
Jan-11-01, 03:57 PM (Pacific)
"Resistances by Race and Class, and Mana Regeneration"
I've got a WordPerfect document with the resistances for character races and classes. I've tested it with a few different combinations, and it appears to be accurate. I'd post it, if I knew how, and I'll e-mail it to anyone who wants it upon request. Some interesting points learned along the way:

(1) Vitality of 16+ increases poison and life resistances by 5%; it also increases all mana regeneration rates by +1; (everyone probably already knows that Vitality of 16 also increases all hit point roles by +1, and another +1 is gained at Vitality of 18);

(2) Speed of 16+ increases paralysis and missile resistances by 5% (everyone probably already knows that Speed of 16 reduces armor class -1, and another -1 is gained at Speed of 18);

(3) Intelligence of 16+ increases hypnosis resistance by 5%;

(4) Fairies gain a +1 on all mana regeneration rates; Lizards suffer a -1 on all mana regeneration rates, down to a minimum rate of 1.

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