I'm back in my parent's house for the first time in about 10 years, which is strange all on its own, but while there I decided to FINALLY clean out my childhood room and throw out all the trash that's still sitting there. Among my piles and piles of stuff, I found a whole bunch of Dragon magazines from way back when I used to play D&D. I was thumbing through them (mostly do avoid doing any cleaning) and ran across a bunch of hints for W5. Mainly in a further effort to avoid doing any cleaning, I thought I'd repost them here before I finally throw out all my issues of Dragon magazine (and with it... sniffle, sniffle... my childhood)...For reference, this is from issue #151, Nov. 1989.
--On level 5, near the entry to the mad room, is a secret passage that leads to a rope down to the 6th level and to a healing pool that can bring back dead characters. You can also reach this passage by making it through Mystery Theater.
-- On level 1, the laughing kettle is found not in NE corner but near N23 E22. Do not attack it!!!
-- When facing evil eyes (lv. 6), Katu, try to steal from him.
--The ring of skulls increases armor class at the expense of againg your character.
--Both the scarlet robes and emerald robes are aligned magical protections.
-- For the bronze key, look up ironose.
-- For the ice key, look on lv. 6 in an apparently empty pavilion.
-- FOr the bag of tokens, you'll need to shut off the conveyor belt.
-- On lv. 4, beyond the white field, is another of those magic pools. this one requires payment prior to use, but it also contains a skeleton key.
Tips submitted by Gregg Sharp, Buckeye AZ.
Do they even still produce Dragon Magazine?
OE