Radek (23 posts)
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Jul-24-01, 01:57 AM (Pacific)
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1. "RE: My first impressions" |
I am playing the game for some time so that I think I can mark it. - different races: yes, but many races do not mean a choice. In fact, you will choose between a pixie and an elf. The other races are much less advantageous. - turn based combat: it makes a company a burden rather than an advantage. If you try to "pass", the game will flip between two members of your group most probably and it will not allow you to choose the needed character. That's why I am playing a solo character all the time. - puzzles: let us note that all puzzles in the game are worthless in the sense that once the puzzle is solved, it ceases to exist. In all subsequent runs, you will select the correct solution automatically so that there are no puzzles any more. Was the game intended to be played only once? - character development: any RPG contains character development. - bows: yes, the bows are really useless in W&W. - money: until you install a patch, the money are no problem at all due to bugs in the game. Check this forum or the Ironworks forum. - alt-tab: okay. Many other games cannot be iconized or switched into a window, too. Nevertheless, the user should be told that he cannot switch to another application while the game is running. - the "company": is not a company but a bunch of individuals that were forced to share the same roster for some unknown reason. They even do not share gold so that you must "poll" the gold whenever you want to buy something. They do not share quests so that you are forced to do the same quest with every character in your "company". - fights: the game is unbalanced heavily. Either you get a buch of batmans that kills everyting in sight without being harmed or even hit, or you obtain a group of weaklings that will solve difficult problems again and again. Nothing in between. - rests: see below. - dead world: ?? - the graphics and scenes are the only plus of the game. The worlds of other games, for example MM7, are much deader. But the graphics isn't enough. It is only one of the pieces of a good game. The graphics alone cannot make a good game. - Cure Poison: it is your fault. Period. The 4th level isn't high. Again check the forums what to do...Let us note that W&W has a very special ability. 1.Everything "hack'n'slash" works - the monsters are nice, the graphics is excellent, many hack'n'slash like puzzles, "crushing damage", crazy dance when you try to pick an item from the ground (note that the crazy dance originates from battles. In the battles, too, you will be turned to some enemy against your will.), picking items by running through them, opening doors by going through them (you cannot decide when you want to open the door), raising from ground when you reload, and so on, and so on. 2. Nothing "RPG" works - no rest even if resting is natural for the game (day-night cycle), quests are buggy and you can even lose a quest on fly (example: killing Naga is the first Ishad N'ha temple quest but you can kill Naga even without the quest and lose the quest this way - you will not be given the quest after killing Naga), uncooperating company, you can be attacked during dialogues and lose the dialogues this way, you can be attacked during leveling up, you can lose items forever by dropping them in the town accidentaly, "I can't carry any more" and throwing item on the ground instead of refusing to take the item (another source of permanent lose of an item in the town), many "properties" listed above, and so on, and so on. My feeling is that W&W wasn't meant to be an RPG. Perhaps, it was meant to be a Quake that pretended to be an RPG. Overall rating on the scale 1 - 10: 3.0 Snad jsem toho napsal dost.
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