Sadly nothing about Christina Aguilera, but about a "real" genie in a lamp in Wizards and Warriors.
When you finished the Boogre Quest, there are two ways to exit. One leading back to where you came from - the other leading outside into a small clearing in the woods.
Here you'll find a huge double-headed cyclops named Doshi-Gin.
He might say something about a lamp before you kill him. Anyway, this lamp is a genie's lamp.
You can use it three times (how unusual), but each time you my choose to take a different character.
He'll give you six options - here's what they are and what you get:1. Power
-> Charakter gains Arm of Argus trait. This is really worth it.
Your character does more damage in combat )
2. Ability
-> +1 to all attributes
3. Health
-> +25 hitpoints (your mage might like this...)
4. Armor
-> Chain of Argus
AC 4,8 TOUGH 78% REGEN +1
5. Weapon
-> Sword of Argus
Damage 6 - 20
Special Death Strike
Enchant +2 Hit +2 TOUGH 75%
(this thing IS tougher than the Mavin)
6. Ward
Amulet of Argus
AC +2
Protect Magic, Fire, Mind, Paralysis, Death, Cold, Poison,
Elements, Silence, Light 20%
5 * Merlin's shield spell
I took 25 hp for my mage and the Arm of Argus trait for fighter and ninja. Enjoy.