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"mods"

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Ben (Guest) (14 posts) Click to check IP address of the poster
Aug-10-06, 03:07 AM (Pacific)
"mods"
hi im interested in the mods for wizardry 8 and wondered what they actually do for the game and do you need a certain version of the game??
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  • RE: mods, rbrown (Guest), 12:09 PM, Aug-10-06, (1)
    • RE: mods, Baggins (Guest), 12:07 PM, Aug-22-06, (2)
      • RE: mods, nomad, 06:30 PM, Aug-22-06, (3)
        • RE: mods, Baggins (Guest), 00:17 AM, Aug-23-06, (4)
 
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rbrown (Guest) (0 posts) Click to check IP address of the poster
Aug-10-06, 12:09 PM (Pacific)
1. "RE: mods"
The mods install into the latest version of Wiz 8. I have played Lana's and Deathstalker's. Lana added new monsters (redressed old ones) lots of new armor, weapons and spells. Works flawlessly.

Deathstalker did the same, but did something amazing with monster groups. Somehow he created a single group of 6-8 different monsters, not just 1 group of 6-8 identical monsters. I also have 4 teams stuck and unable to play any farther because of strange quirks in that mod.

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Baggins (Guest) (10 posts) Click to check IP address of the poster
Aug-22-06, 12:07 PM (Pacific)
2. "RE: mods"
Sounds interesting. Where can they be found?
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nomad (43 posts) Click to EMail nomad Click to send private message to nomad Click to view user profile Click to check IP address of the poster
Aug-22-06, 06:30 PM (Pacific)
3. "RE: mods"
I think they are both available here: http://www.foerster.cc/wolfie/
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Baggins (Guest) (10 posts) Click to check IP address of the poster
Aug-23-06, 00:17 AM (Pacific)
4. "RE: mods"
Thanks a lot.
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