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"Wizardry&Divinity *PLEASE HELP*"

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Loomien (Guest) (1 posts) Click to check IP address of the poster
May-31-05, 03:27 AM (Pacific)
"Wizardry&Divinity *PLEASE HELP*"
Hey guys, I wonder if anyone could help me here.

The RPGs I played before (like Icewind Dale or Knights of Xentar) did not have this 4-book 6-realms breakdown, so I had no clue what I was doing when pumping all my points into the realms only. Finally when my bishop was level 12 and couldn't learn a level 2 spell I thougt something wasn't right His Wizardry and Divinity skills are now only 17 and 21, making him rather useless (monsters are level 15-20). How can I raise Wiz & Div now? I know I could use Knock Knock spell for Wizardry, but he can't learn even that!

Thank you.

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Avatar (Guest) (0 posts) Click to check IP address of the poster
May-31-05, 05:51 AM (Pacific)
1. "RE: Wizardry&Divinity *PLEASE HELP*"
For Wizardry, in battle cast nothing but low level ENERGY BLAST at enemies. For Divinity, cast nothing but low level MAKE WOUNDS at enemies. Stick around the lower level of the monastery while doimg this (weaker monsters.) Depending on your Alchemy and Psionic levels if they are higher than your Divinity this won't work after battle cast low level HEAL WOUNDS to heal your troops. When near an NPC cast CHARM. As soon as you get them cast buffing spells ENCHANTED BLADE and MISSLE SHIELD for Wizardry, MAGIC SCREEN and ARMORPLATE for Divinity. Note: KNOCK-KNOCK will only work to increase Wizardry if your Wizardry book level is higher than your Alchemy book level.
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otter (Guest) (0 posts) Click to check IP address of the poster
May-31-05, 06:17 AM (Pacific)
2. "More Practise Help:"
The following site has a lot of trining info; just scroll down the menu on the left to "training techniques".

http://www.flamestryke.com/wizardry8/flamestrykes_w8.html

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Loomien (Guest) (1 posts) Click to check IP address of the poster
May-31-05, 11:52 PM (Pacific)
3. "RE: More Practise Help:"
Thank you, I'll try it. I don't think I ever really used Energy blast in combat - it doesn't do much damage and you can't use it underwater, but I'll try. Thanks again!
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Stu (Guest) (0 posts) Click to check IP address of the poster
Jul-25-05, 02:07 AM (Pacific)
4. "RE: Wizardry&Divinity *PLEASE HELP*"
Oooh did you do bad!!!
Bishops are ideally only used best if you've played the game a few times!!! As a newbie you often fall into the trap of saying "Ooh a bishop will be good, he can learn all spells".
Power-training a skill is a tricky situation, some frown upon it some suport it. I fall into the latter. The first thing to know is that if a spell falls into two realms then only the higher of the realms is increased upon a successful cast. Power training is best done using Charm for Divinity Mindread for Psionic and Knock Knock for either Wizardry or Alchemy depending on you preference. (I prefer alchemy).
Power-training should you not be aware of it is castin a spell over and over again to increase a stat. A little boring but necessary in your case as your bishop should be running the show by now!!
To learn a spell you need to have a certain skill and be a certain level. The levels are 1, 3, 5, 8, 11, 15, and 18 for spell levels 1-7 respectively. The skill needs to be 1, 15, 30, 45, 60, 75, and 90 for levels 1-7. However the skill is a little more complicated. The skill is worked out as the total skill which is the spell book skill, (Wizardry Divinity Psionic or Alchemy) plus ten percent (rounded down) of the realm skill (fire air water earth mental or divine). So you see at level 12 you should be able to learn level 5 spells, (of which there are some real good ones!!!).
My guess is that you've been putting skill points into the realm skills, a bad idea as only 10% of this counts towards your total skill level. put your skill points into the spellbooks, and let the realm increase through combat.
hopefully by power-training you can get back on track.
Stu.
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