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"Mad God's Cosmic Forge in Bane"

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Scary (286 posts) Click to EMail Scary Click to send private message to Scary Click to view user profile Click to check IP address of the poster
Dec-19-04, 08:55 PM (Pacific)
"Mad God's Cosmic Forge in Bane"
LAST EDITED ON Dec-21-04 AT 03:00 PM (Pacific)

No, this is not a post for yet another new version of Mad God's superlative editor. I just thought that (a) the thread for comments in the CODS forum is overloaded, and (b) Bane has some different issues, so it might make sense to start a new thread specifically for questions, comments, bug reports, etc., regarding the application of MG's Cosmic Forge to Bane.

EDIT: While we're at it, how about a link to Mad God's site, where the Forge can be downloaded:
http://www.angelfire.com/magic2/madgod/

I will start with a couple of my own:

1. In Bane, unlike CODS, certain game-essential items are "undroppable." This applies even after a party no longer has any use for the item. The classic example of this is a very heavy rope&hook, which are needed to cross a chasm; later in the game, the party may open a secret passage that allows them to bypass the chasm. It would be nice, at that point, if they could then drop the rope, but they can't. Looking at the item editor, it does not have a check for this "undroppable" condition. I would suggest adding it.

2. I've just tried my first edit, unsuccessfully: I have tried to make instruments in Bane usable by all professions, like they are in CODS: only bards can start with music skill, so any character who wants to use an instrument must spend at least some time as a bard to get that skill started, but then characters of any class can successfully use the instrument and further develop their skill. Using the Forge's item editor, I edited each instrument to be useable by all classes, instead of just bards. After successfully saving and testing this mod, however, I continue to get the same error message whenever my fighter/former-bard attempts to use his lute: "X abuses lute." Obviously, something is still missing, but what? Any help would be appreciated.

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mad god (262 posts) Click to EMail mad%20god Click to send private message to mad%20god Click to view user profile Click to check IP address of the poster
Dec-20-04, 01:11 AM (Pacific)
1. "RE: Mad God's Cosmic Forge in Bane"
1. We need to find that byte. A list of undroppable items will be helpfull (10 at least or all if possible).

2. If you changed existing instrument and modified only allowed professions, then I believe it is hardcoded, that only bards can play instruments in W6.

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Scary (286 posts) Click to EMail Scary Click to send private message to Scary Click to view user profile Click to check IP address of the poster
Dec-20-04, 04:07 AM (Pacific)
2. "RE: Mad God's Cosmic Forge in Bane"
1. I can get you that information. (In fact, I believe I've previously identified the correct byte in a previous post, it is th e last or second-to-last byte in the eight-byte sequence used for identifying items.)

2. I feared that might be the case. Oh well.

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mad god (262 posts) Click to EMail mad%20god Click to send private message to mad%20god Click to view user profile Click to check IP address of the poster
Dec-20-04, 09:27 AM (Pacific)
3. "RE: Mad God's Cosmic Forge in Bane"
1. Check update on my site.

2.

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Scary (286 posts) Click to EMail Scary Click to send private message to Scary Click to view user profile Click to check IP address of the poster
Dec-21-04, 03:06 PM (Pacific)
4. "RE: Mad God's Cosmic Forge in Bane"
1. Downloaded the new version - noticed you've added an extra box for the "essential item" flag. THANKS! (Also added link to your site to the initial post.)

2. Well, I'm trying some other work-arounds, although nothing has worked yet. (Tried changing item type to weapon; still just results in "abusing" the instrument.) We may just have to live with this. It isn't so bad, really: as there is no CoC in Bane, Bard is a fine class for a fairy.

(2.a. Hm, no CoC in Bane . . . yet!)

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