First, all characters get 25 per realm at creation. Then, you add or subtract the race modifiers as a base resistance.Add armor and other artifacts. Amulet of healing does give 50% to Devine resistance. Cloak of many colors adds 10% to all. Ligtht Shield add 90% to Fire and Water. Just watch those Rapax fire spells bounce off!!
Now add magic shield for a astounding 35% to all realms.
Durning battle:
Add Soul Shield 35% to Mental Divine >
Element Shield 35% to Air and earth >
Now, if combat spells get though to our guys, I have noticed that resistance at least from _shields_ seem to reduce with time. I have noticed that as you watch the resistance screen you will sees some odd figures. That helps explain why some characters might get affected even though we think we have a high resistance.
Hope that helps.
Oh ... Hi. I have been playing this game for a long time.
My current parties contain:
Solo Liz Bard
Solo FNinja
Trio HMonk, FNinja, LizBard
Quad Mook Samurai, Mook Lord, Ninja with Dread Spear, Monk