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"Possible without Hiding?"

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Conferences Wizardry(r) 1-7 Conferences Wiz 7 - CoDS and Gold (Protected)
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Jaysap (13 posts) Click to EMail Jaysap Click to send private message to Jaysap Click to view user profile Click to check IP address of the poster
Jul-22-10, 09:27 PM (Pacific)
"Possible without Hiding?"
I've played through CODS once, and I generally followed advice to do lots of class switching and make sure every PC knows how to hide effectively. By the end I lost that epic feeling when monsters basically had no chance against my super stealthy party.

How difficult is it to go through the game without doing that? Is the Dark Savant possible on Expert level without taking advantage of hiding? What about the gorrors?

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
Jul-23-10, 09:00 PM (Pacific)
1. "Back in the day ,,,, "
... ya, know, like before the internet being so prevelant, folks had to come up with stategies all on their own

And people like me played this game without class switching at all sometimes or maybe half the part changed class once. You see, the game has this other aspect called "role playing"

So, you kind of connected with your characters ... in character, as a Lord, or Mage, or Ninja. They might have even had a personality. When every one of your characters is a Fighter/Mage/Ninja/Samurai/Alchemist/Bard/Thief .. what's the point?

And another bonus .... some/many of the Gorrors are nigh on impossible to defeat ... as the game developers intended. I recall a quote something to the effect of "we never thought anyone would beat the beast of 1000 eyes".

The key to defeating the Gorrors is your level ... once you get a high enough level, with or without hiding, you can defeat them all ... easily.

And (I can hear the rebuttal on the way already) ... you get to higher levels faster without class changing. Yes, I know, you can get from level 1 to 10 in the time it takes to go from 10 to 11 ... but if you change class 4 times, then you will finally make it to level 11 when a non-changed character will be at 14.

Tools for Wizardry(r) 7

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myrddin (24 posts) Click to EMail myrddin Click to send private message to myrddin Click to view user profile Click to check IP address of the poster
Jul-23-10, 10:09 PM (Pacific)
2. "RE: Back in the day ,,,, "
Exactly!

I never really did class switching my first 5, 6, or 10 times through Wiz7 because while I knew you could I didn't think there would be much benefit and I was more into the "role playing" aspect of my characters! Plus I wanted to get to higher levels faster.

I remember when they had a support number you could call and ask for solutions to the puzzles before the hint book came out and once I called and asked how to defeat some of the gorrors and they were like - they're just super hard.

I remember once when I attempted to kill the thief of nine worlds and my entire party died except for my felpurr ninja and he went up like 10 levels in a row...lol that was a good time!

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sphynx (14 posts) Click to EMail sphynx Click to send private message to sphynx Click to view user profile Click to check IP address of the poster
Jul-23-10, 10:26 PM (Pacific)
3. "RE: Back in the day ,,,, "
Just an FYI... "role playing" is what you're doing in your head, not what the numbers are on the screen. You can multi-class a million times and still "role play".

Trying to derogatorily imply that people who maximize the number crunching part of the game aren't role-players is just messed up (and shows a lack of creativity in yourself, not the "role players" who also maximize).

Anyhows, back to the question... yeah, you can beat the toughest monsters without switching classes, but it's very hard. I remember when I first played, I had no idea about multi-classing and got so mad at a point where I was stuck in the game that I attacked Brother T'Shober. That ghost of his raised my party quickly (on the times I survived). Like the Gorrors, he raises your surviving characters as much as 10 times per win. My Felpurr Ninja (who used 2 Nuchackus and KO'd that ghost near every round) was level 120ish because of that ghost.

But, you can't beat the toughest monsters unless something is exploited. Straight run, no multi-classing, not a chance.

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
Jul-25-10, 06:57 AM (Pacific)
4. "RE: Back in the day ,,,, "
Well, no sense going to the dead horse corral, to beat this one again I'm sorry if you felt my comments were derogatory in some fashion, they certainly were not intended that way. I only meant there was a way this game was meant to be played, as a computerized version of P&P role playing games (i.e. D&D). I don't think you would find those P&P "role players" changing class like underwear

As for your statement that you can not beat the toughest monsters without exploiting something ... I guess you would have to define "exploit". By your own definition, multi-classing is exploitation

And since I have beat all the monsters in the game, without multi-classing, my exploitation must be one or more of the following:

1) Blind luck
2) Persistence (i.e. stubornness)
3) Reload, go away, level up some more and try again.


Tools for Wizardry(r) 7

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myrddin (24 posts) Click to EMail myrddin Click to send private message to myrddin Click to view user profile Click to check IP address of the poster
Jul-26-10, 00:15 AM (Pacific)
5. "RE: Back in the day ,,,, "
I concur Llev.. did not mean to be deregatory just that I don't think continually multi-classing was ever the intention. The reason they had multi-classing was really so that if you rolled a low number for a char you could level up some then advance them to an elite class... ie mage->bishop or thief->ninja.

And yes I have beat all of the gorrors as well without multiclassing - just have to get to a very high level for some of them.

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nomad (43 posts) Click to EMail nomad Click to send private message to nomad Click to view user profile Click to check IP address of the poster
Jul-26-10, 04:56 AM (Pacific)
6. "RE: Back in the day ,,,, "
I agree, I have beat all of the gorrors without multi-classing. I think it was one of the funnest parties I had, just rolled up some characters and went through the game. Never worried about which attribute went up or anything, never replayed a combat, etc. The game flowed better for me, I could concentrate on the game and not worry about when to class change my characters. I have also done the extensive multi-classing. Both ways have their merits.
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Chronos (12 posts) Click to EMail Chronos Click to send private message to Chronos Click to view user profile Click to check IP address of the poster
Jul-26-10, 08:35 PM (Pacific)
7. "RE: Back in the day ,,,, "
LAST EDITED ON Jul-27-10 AT 03:06 AM (Pacific)

I've done it as well without multi-classing. In fact, I've never multi-classed until this last game I'm currently playing. Most of the time, I beat them because I rolled characters that could hide from the start (Rangers, Bards, Monks and Ninjas-I didn't bother using Thieves back then as they couldn't cast magic).

On a few rare cases, I made Lords, Valkyries and Samurais to go with a Monk, Ninja and Bard. The Dark Savant, from my experience, wasn't all that hard on expert. I could beat all fairly easily except D'arboleth and the Fiend (partly due to my impression that Armormelt was useless- until I saw a certain someone make a Youtube video where he Armormelts, Slows and Weakens the Fiend until he's a near pushover), and those, I knew, I would eventually kill with enough levels.

Try fighting a Rexx or a Godzilli without "Hide". You can eventually do it, but I don't have the patience to reload *THAT* many times and level that much for an encounter that's hard to get in the first place.

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Ravashack (6 posts) Click to EMail Ravashack Click to send private message to Ravashack Click to check IP address of the poster
Jul-26-10, 09:50 PM (Pacific)
8. "RE: Back in the day ,,,, "
To chime in on the original question, yes, you can beat the Dark Savant on Expert without hiding. It really depends on your play style and goals for whether the game is "hard" or not.

Like many RPGs, people who do not have an aversion to grinding will find the game significantly easier than those that do, regardless of how they do the grinding.

If you must follow some kind of outline of how well you are doing, then try to get as many of the maps as possible before others do.

Oh, and if you are trying to be a purist and not multi-class everyone into a Ninjutsu class at some point, remember there are always invisible potions--unless you've pissed off the Munks. So never piss off the Munks.

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