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"Yet another "I'm back after 10 years!" thread :)"

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Munk (Guest) (2 posts) Click to check IP address of the poster
Feb-07-06, 02:53 PM (Pacific)
"Yet another "I'm back after 10 years!" thread :)"
Wow, I just finished skimming through 20 pages of this forum and I am truly amazed that I'm not the only one who has rediscovered this game.

I first started in grade school and for one reason or another I stopped... picked it up again and then stopped. Now AGAIN years later, I find it by chance in an old box in my garage, and after some researching on how to play on XP (thank you DosBox) I'm back!

I remember getting as far as the Helazoid city with no help (I'm sure I missed a thousand things) and with a pretty amateur party. I had no real grasp of the benefits of stat and proffession management.

This game was so big for me that I adopted the phrase "InebriatedMunk" (which you may recall as a description for a certain Bridge-guarding Munk from CoDS)as my online screen name, and I still use different variations of "Munk" like DrunkMunk or MadMunk.

Now I'm back and ready to kick some T'Rang ass (or orifice?).

I had already started my party and its journey before finding this mine of information we call forums but I can live with my choices in PC's.

I could use some advice for my party as far as changing jobs.

Right now I got:

Human Fighter (M)
Felpurr Samural (M)
Hobbit or Elf Thief (I'm at work now and I can't remember) (M)
Human Ranger (M)
Elf Priest (F)
Hobbit Bard (M)

I've read a few times that the Elven Priestess makes a good Valkrie later on so I think I'll try that.

How long should I keep the Bard until I change him? I guess the deciding factor would be his music skill? or should I change him at all?

I've read to also change my Thief to a Ninja when my Skulduggery gets to a certain point (like 80?) so I think I'll do that.

Any suggestions? I know I have to work up their stats to meet the requirements for the class I want, but I really didnt know that when I started and I really don't feel like starting over.

I've just raided the Armory at Orkogre and I'm on my way back to New City to sell off some of the loot.

Any help?

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
Feb-07-06, 09:23 PM (Pacific)
1. "Depends on your style ..."
Do you change professions all the time, or are you looking to achieve a certain goal (be it "various levels of various skills" or "just maximize my fun").

At the end game, you are better off never having changed professions (the higher your level the better). But having everyone be able to hide is handy too.

I'm not sure if it is CODS or Gold that has the "fighter bug" .. fighters take double damage, so you'd want to watch out for that.

Tools for Wizardry(r) 7

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mad god (4 posts) Click to EMail mad%20god Click to send private message to mad%20god Click to view user profile Click to check IP address of the poster
Feb-08-06, 00:23 AM (Pacific)
3. "RE: Depends on your style ..."
Both games have "fighter bug".
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DBear (Guest) (53 posts) Click to check IP address of the poster
Feb-09-06, 01:55 PM (Pacific)
10. "RE: Depends on your style ..."
So I wasn't hallucinating when I noticed my fighter getting hit for more damage than my other characters despite being better armored...
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sphynx (14 posts) Click to EMail sphynx Click to send private message to sphynx Click to view user profile Click to check IP address of the poster
Feb-07-06, 11:45 PM (Pacific)
2. "RE: Yet another "I'm back after 10 years!" thread :)"
Just an FYI, switching classes alot before reaching level 8 will put you at a higher level than not doing so. So, at the end of the game (when fighting the Gorrors), you're much better off having changed professions alot.

Anyhows, Human Fighter is the best choice for Ranger/Fighter combo. Maximize the strengths of both that way.

Felpurr Samurai is best multi'd as a Ninja, not only for strengths, but because changing back to Samurai is much easier. I'd end him as a Ninja though, that AC bonus he gets is well worth it.

I hope it's an Elf Thief. Intermix with swtching to a Mage/Thief and Bard and you get a very strong Bard/Thief that can cast nuclear blasts.

Human Ranger: See Human Fighter.

Elf Priest: Best Bishops in the game are an Elven Mage/Priest. Shoulda started as a Mage though, higher mana regen.

Hobbit Bard. Weak, sorry.

Personally, I'd start over. Orkogre is still newbie level until you fight the ghost of Murk. But as Llevram said, depends on what kinda game you're wanting. By the time I'm at the point you're at, I've got Nuclear Blast on 2 characters and am only 1 level behind you. ;)

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Munk (Guest) (2 posts) Click to check IP address of the poster
Feb-08-06, 07:29 AM (Pacific)
4. "RE: Yet another "I'm back after 10 years!" thread :)"
well I'm not looking for a hardcore end-all team but I want them to be competitive... *sigh*

but I think I'll stick with them and just kinda go with it. My bard is only useful for his Lute, so once he maxes his Music out I think I'll change him to a mage or alchemist. I'm in need of an offensive spell caster... my Sam and Bard aren't cutting it.

How did you get a nuclear blast so early?

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sphynx (14 posts) Click to EMail sphynx Click to send private message to sphynx Click to view user profile Click to check IP address of the poster
Feb-08-06, 07:56 AM (Pacific)
5. "RE: Yet another "I'm back after 10 years!" thread :)"
One character is a Female Fairy, who by default has already met the prerequisites for bard and thief. Every single time she goes up a level, she changes class. She has Nuclear Blast while still in new city.

Other character is an Elf Priest/Mage. Only need +2 to Int or Pie to change classes. He never goes past level 5 without changing classes until he has every priest and mage spell that exists. Usually that's by the time I finish newcity/oldcity/gorn castle and the areas around them both.

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
Feb-08-06, 03:43 PM (Pacific)
6. "Huh?"
How does "switching classes a lot before reaching level 8" put you at a higher level at the end, over never switching?

At the end (especially in the Gorrors) you are much better off having never switched professions, rather than switching a lot.

Tools for Wizardry(r) 7

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otter (Guest) (0 posts) Click to check IP address of the poster
Feb-08-06, 04:37 PM (Pacific)
7. "RE: Duh?"
Switching a lot enables your characters to learn all the spells, max all the skills, and more HP/Stam/SP (even at one per level, going to L6 5 times gets you more than going to L10 once (which is the XP you need). And if you switch @L6 every time, it goes very fast at the Control Center arena. If you never switch, but do the same amount of XP mining, you'll have a higher level at the end; but since most who don't switch also don't mine XP, they have about the same level at the end.

If everyone can Hide, there is one Gorror you can kill at much lower levels than if only one or two of six can.

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Llevram (5413 posts) Click to EMail Llevram Click to send private message to Llevram Click to view user profile Click to check IP address of the poster
Feb-08-06, 09:06 PM (Pacific)
8. "And if your level is high enough ..."
.. you don't have to hide.

Tools for Wizardry(r) 7

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sphynx (14 posts) Click to EMail sphynx Click to send private message to sphynx Click to view user profile Click to check IP address of the poster
Feb-09-06, 00:04 AM (Pacific)
9. "RE: Huh?"
Llevram, As stated already, if you get the same exact amount of XP with a oft-switched character(s), than with a never-switched, you'll be about 2 levels lower than the never-switched.

However, when you're that much more powerful, you lose alot fewer fights. A never-switched party will lose to things like the Godzillies (or however you spell it), and miss out on alot of very good XP by having to back up and re-load from a save. They get easier fights they can live through, and less XP.

This isn't something you can test with a single party. You can only test this by doing complete parties. I'm, on average, 2 levels higher when I get to the Gorrors having changed classes alot, than trying it without changing classes.

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otter (Guest) (0 posts) Click to check IP address of the poster
Feb-09-06, 04:32 PM (Pacific)
11. "RE: Levels?!"
We don't need no stinking levels!!!

(LOL)Actually, my reason for liking the switching is that as soon as you get to NC and fool around there enough to be able to handle the Troopers, in very little time you can set yourselves up to be very capable of cruising easily through most the rest of the game.
And you can do it without activating any of the mobile NPC's--except Boerigard, if you want a few of the +2 Spears...

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Dyak (Guest) (127 posts) Click to check IP address of the poster
Mar-06-06, 09:26 AM (Pacific)
12. "RE: Huh?"
Sorry, guys, for being one month late, but I just cannot help it.
I am an old "non-switcher", that is many years ago I realized that changing classes was absolutely unnecessary, if you have quite a versatile party from the outset. So I stopped switching classes, and now this idea even does not visit me. I do not need my characters to know all spells or to possess all skills, and somehow it does not make my playing harder.
For example, recently I played Wiz 6->Wiz 7->Wiz 8 with a party: Monk, Ninja, Valkyrie and Mage. All are Faeries and no class changing. In the 7th we had around five fights with godzylli, and lost only one (same in the 6th, or even better). I even have a screenshot of the little Faerie Mage pricking a godzylla with her Rod of Sprites. Overall, that was a *very* easy game.
Oh, yes! Since I was hesitant to kill the old blind rattkin, no Cane of Corpus in 7th.
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sphynx (14 posts) Click to EMail sphynx Click to send private message to sphynx Click to view user profile Click to check IP address of the poster
Mar-06-06, 10:25 AM (Pacific)
13. "RE: Huh?"
True, with fewer party members, fights become alot easier, alot sooner. Also true that it's easy to do the game without switching classes. However, the comment was that it doesn't hurt in Any way to switch classes. You will definitely be just as high of a level (even with fewer party members), unless you wait too long to change classes. And if you change classes, you'll be more powerful in every way other than level (which you'll be the same in).
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Dyak (Guest) (127 posts) Click to check IP address of the poster
Mar-06-06, 11:00 AM (Pacific)
14. "RE: Huh?"
...and so the paradox is that although fewer unswitched characters are less powerful than more numerous switched ones, but the game is easier for the former. All right, switching classes really doesn't hurt, I agree, but neither does non-switching, which was my comment.
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WizFan (Guest) (0 posts) Click to check IP address of the poster
Dec-14-06, 09:40 AM (Pacific)
15. "RE: Yet another "I'm back after 10 years!" thread :)"
Hey sphynx,

I've been thinking about doing something similiar to what you've suggested (and what you're strategies are) and I just wanted some tips and advice. First of all, what is the earliest lvl you can learn nuclear blast? can you learn it at lvl 1 if you're a lvl 1 mage with 100 thaumatergy or is there a character level requirement? And furthermore, as soon as you get NB, why would it not be advantageous to camp some encounter on hard diff (like maybe the card swipe some in NC where 4 groups of troopers can potentiall spawn on hard = 10-20k exp or go camp guards in the umpani city or something) and just NB everything, and like you said w/ a faery or elf, just switch between classes repeatidly, gaining tons of core HP, MP, and STA, and skill pump. I mean, it seems to me that (And of course strategy is subjective based upon goals) but it seems to me that the best thing to do would be as soon as you can proficiently cast NB, try to switch as many characters between as many classes as possible until theyve mastered all relevant skills and learned all possible spells for their level, and then continue. Not to mention that if you are persistent enough, you can just max HP, MP , and STA before ever getting above level, say, 15?

What are your thoughts (also, when you execute your regular strategy, do you have a bliztkreig time plan where you hit certain areas fast than most ppl and gain key items and basically percision rush the game? I think it'd be cool to have a strategy that would lend itself to being able to say "well i can beast wiz7 in x hours of playing time) or something). also do you ever try wizgold/7 ironman games?

Thanks!

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sphynx (14 posts) Click to EMail sphynx Click to send private message to sphynx Click to view user profile Click to check IP address of the poster
Dec-15-06, 08:43 AM (Pacific)
16. "RE: Yet another "I'm back after 10 years!" thread :)"
Earliest level you can learn Nuclear Blast is level 2 with a 97 in Thaumaturgy.

Chances of failing in casting Nuclear Blast is based on level, and until you're a much higher level, you can only cast it at Power 1. Power 1 Nuclear Blast won't kill the Troopers or Guards.

As far as I'm aware, there is no CAP on HP, MP and STA. But yeah, you can get them really high.

No, I never rush or do Ironman games. There's no need to. Taking your time and restarting alot is more fun for me.

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WizFan (Guest) (0 posts) Click to check IP address of the poster
Dec-15-06, 03:05 PM (Pacific)
17. "RE: Yet another "I'm back after 10 years!" thread :)"
Well to me, it seems like a lot of you are really experienced at this game and have already beaten it through multiple times. I'm not sure if there are even any battles that you guys can't handle. But, it seems to me like playing the game on the hardest difficulty and allowing no restarts would be a true challenge.

Also, on a side note, when I was playing my solo F/N, by the time he was like level 7 or maybe 9, he was already attacked 3 times a round 2-3x, and could basically beat the snot out of anyone I had come across EXCEPT for the large multiple groups of Dane on the 6th level of the tower. What would be the best way to get his resistances up? He already has Mind Control at 100.

Thanks!

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sphynx (14 posts) Click to EMail sphynx Click to send private message to sphynx Click to view user profile Click to check IP address of the poster
Dec-16-06, 00:48 AM (Pacific)
18. "RE: Yet another "I'm back after 10 years!" thread :)"
He's an Alchemist. If you'd been multi-classing, he'd have Silence by now. The best way to beat them is to come back after some levels. As you get higher in level, the spells will just have 'no effect' all the time on you. Of course, by the time I get there, I'm casting 3 Nuclear Blasts, 2 Deadly Airs and a Word of Death in the first round....
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