LAST EDITED ON Jul-18-05 AT 05:24 AM (Pacific)Hi
After 10 years of playing CoDS i finnaly decided to complete the game this summer
Here's my party (currently on level 7, going to Orkogre Castle). The idea was that everybody will know spells, learn kirijutsu & ninjutsu, and everyone will be able to fight hth.
It goes like this:
1) Lizardman Fighter->Ninja->Fighter
Starting as fighter with stats requiment for ninja. Immediately switches to ninja, goes up 1lvl (to learn ninjutsu & kirijutsu), and returns to fighter career. I'm not sure if i should change his proffesion later (nothing interesting for a dumb killing machine). Primary HtH character. And yes, I made an exception from "all spellcasters" rule.
2) Fellpur Ninja->Lord
About 8-10 levels of ninja (switching to lord before finding the map in Orkogre). No class changes after that. Another hitter with some healing and some diplomacy maybe.
3) Fearie Alchemist->Ninja (or maybe Alchemist->Ninja<->Samurai)
For the first 8-10 levels he is only a spellcaster and then he goes ninja, grabs the Cane of Corpus and... <evil grin>
4) Rawulf (Female) Thief->Monk->Valkyrie
Skullduggery character with poor spells and some fighting abbilities. I'd like her to be valkyrie. I prefer raw steel than this all kung-fu crap ;)
5) Elf (Female) Bard->Bishop->Samurai<->Ninja (and maybe Valkyrie later)
Starts as a bard because Poet's Lute is a great help on early levels. Then becomes a bishop to improve Thaumaturgy (Theology upgraded only a little). Gets some levels in samurai and ninja classes (ignores Alchemy though). Maybe ends as a Valkirie to get some more theological spells.
6) Elf Bishop->Priest<->Mage->Samurai<->Ninja
Starts as a bishop for better equipment, but immediately changes to priest. Switches between prist nad mage for some time (New City monster generator is the key ;) to max his spellcasting abbilities. Then becomes a samurai with some levels of ninja to learn ninjutsu and improve skills. Ends as a Samurai.
So what do you think?