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Forum: DCForumID18
Thread Number: 25
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Original Message
"Carry object bug"

Posted by bc (Guest) on Dec-24-06 at 08:45 PM
For some reason every time i use the carry object option on anything my game crashes, is there anyway to fix this?

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Messages in this discussion
"RE: Carry object bug"
Posted by Lady_Adrexia on Dec-27-06 at 07:17 AM
A little more info is needed here. Like what operating system you are using, graphics card, memory...etc.

I have no problem running this game on Windows 98SE...am going to try it on Windows XP soon...




"RE: Carry object bug"
Posted by bc (Guest) on Dec-27-06 at 12:22 PM
Sorry about that. I'm running the game on windows xp pro. Using an ati radeon 9250 video card, pentium 4 3.0 ghz processor, 512 mb of ram-everything else seems to work fine. (originally i did have a problem with non functional gates and buildings in town, but was able to fix it after reading a bit of this forum.) I managed to get through most of the game without using the "carry object" option, but i'm at some part in the tomb of anephas where it seems necessary and every time i try my game just crashes. (i was curious if it was the location or item i was trying to move so i tried something else somewhere else and the same thing happens, the carry command doesn't seem to agree with me)Any help would be appreciated, but if there's nothing to be done i understand. thanks.

"What did it take to fix the other bug?"
Posted by Llevram on Dec-27-06 at 03:15 PM
Just curious, if they may be related ...

Tools for Wizardry(r) 7


"RE: What did it take to fix the other bug?"
Posted by Lady_Adrexia on Dec-27-06 at 07:10 PM
They might...but I have played the game through several times without problems.

It was a patch that fixed the "treasure dance" and did not allow you to hand off treasures for job improvements to others in your party. Heck...that is how I got 3 Zen Masters at once.