Thanks, Mark. I've noticed that you do not want to go straight from Gilgamesh's to the Inn. Fo me, that's a sure way to get a lousy level up. I've tried the message you suggested, also tried taking the whole party in order, tried fighting with randomly ordered groups of 3 and 4, you name it, I've tried it. Still only get 1 HP per level up. After 20-25 tries, I usually take either 1HP plus no skill loss or 2-3 HP plus one or two skill losses. I have a new problem, too. When my Level 14 Mage casts Malor in camp, most or all of my party dies. The only way I can escape Level 10 after killing Werdna is to fight again and trigger a Teleport trap, then make my way out from there.
Vitality is HUGE in hp gains for level ups.Leveling up a ninja that I made with the thieves dagger I found that he got lousy hp increases until vit 16 and then he started getting really big ones.
If you want to test this out...take the character you are leveling up and and use a hex editor to bump that vitality. Then try a few more times and you'll be blown away by the hp increases that you can get.
I wish I had known this when I rolled my characters they all would have been giving significantly more vitality on startup.
I also noticed that hp increases really got stingy after about level 10. But with devent vitality you could still get good ones