URL: https://www.softwarespecialties.com/cgi-bin/rpgforum/dcboard.cgi
Forum: DCForumID3
Thread Number: 66
[ Go back to previous page ]

Original Message
"malor"

Posted by mojo (Guest) on Jul-24-02 at 10:48 AM
I have trouble using malor on archives. I have maps and try to set my bearings so I won't port into solid rock. How does teleporting up and down work? I tried to teleport to an area on lvl 9 where my party was trapped and I hit solid rock). Are there places on the 9th level where you shouldn't teleport?

Table of contents

Messages in this discussion
"RE: malor"
Posted by Dragon2k on Jul-24-02 at 03:30 PM
instead of trying to immediately teleport down to level 9, just go down 1 level. do note the + - signs, as they are important.
practise this, until you know exactly how to use it.
on level 9, there is only the 3 letters, A C G, everything else either zaps you back up to Level 1, 4 or 5 squares north of the Castle Stairs, or completely obliterates you (depends on version)
and don't even think of going down to level 10! It ain't gonna happen. can't just have you teleport down to werdna, bypassing all 8 or 9 guardians.

You are only as brave as the challenges you take on