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Thread Number: 129
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Original Message
"What is the to-hit formula?"

Posted by Philandros on Oct-21-07 at 11:31 AM
Does anyone know what the to-hit formula is that the early Wizardries use? For instance, does gaining levels give one better odds to-hit?

I imagine that the formula could *hypothetically* be something like:

if ((1d20 + StrengthBonus + WeaponBonus + OpponentAC) > 20)
// Do damage
else
// Missed!

But I'm curious if anyone has actually done testing to make an educated guess as to what the formula could be.


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"RE: What is the to-hit formula?"
Posted by Llevram on Oct-26-07 at 07:57 AM
I never dug into that part of things, in working on my editor. maybe mad god did in some of the things he has done ...if he doesn't respond on this thread, you might try hunting him down ...

Tools for Wizardry(r) 7