URL: https://www.softwarespecialties.com/cgi-bin/rpgforum/dcboard.cgi
Forum: DCForumID19
Thread Number: 2266
[ Go back to previous page ]

Original Message
"Cemetery Dundeon"

Posted by WarriorWench on Sep-20-03 at 04:50 AM
So I figured I'd heard so much about the retro dungeons I'd have a whirl at them. Should be some good stuff down there right? Well, I guess I didn't understand the term "retro dungeon". What a pain in the butt! I had no idea where I was or how to get out. Had to cheet and get maps. I finally get to the Baron guy and had to do that battle at least six times before I won. Then when I did win I went searching for loot and found an acid bomb. Is that it? If that's what the other two are gonna be like I probably wont bother unless I just need the experiance. Someone tell me I'm missing something please.

Sherrie
Haven't slept yet, why start now?!


Table of contents

Messages in this discussion
"RE: Cemetery Dundeon"
Posted by Avatar (Guest) on Sep-20-03 at 10:42 AM
From what I've heard abiut the cemetary dungeon you cou;d pick while battling monsters some plus 2 or three armor. In the Mt wildermes dungeon there is to be found a very useful Bard insturment as well as an amulet that the main baddie drops when you kill her. Haven't heard of anything good out of the N.Wilderness one. Hope this helps.

"RE: Cemetery Dundeon"
Posted by tbird1000 (Guest) on Sep-20-03 at 09:12 PM
the cemetery dungeon doesn't really have anything that great in it, though it does have a few useful odds and ends in it if you are very thorough with the place. Mostly I like that one for the experience you can get from the battles. The mountain wilderness one was good, like avatar said, with lots of interesting battles and good items. I dunno about the northern wilderness one, as i've never been able to find all six trees with the runes on them (they're spaced very far apart )

"Finding the trees"
Posted by Llevram on Sep-25-03 at 11:57 PM
There was a thread a while back (or maybe this was on the map on Analander's site) that said (AFAIR) "they are all the same kind and basically in a row, from the water where you encounter the emerald slime, to the place the receptacle is".

The toughest part for me in finding them (after reading that), was that the rune tends to be on the opposite side of the tree, when you go at them in that order (from pool to receptacle).

I had a weird experience getting into the Mountain Wilderness one ... thought I had touched all six runes, placed the sword ... and it disappeared, with no mushroom patch popping up. Looked around, a few times, then rechecked all the runes ... had missed one. After touching the last one, the sword "magically" appeared, sticking into the stone

Off looking for Nebdar now, for that awesome amulet I have heard so much about.

Tools for Wizardry(r) 7