URL: https://www.softwarespecialties.com/cgi-bin/rpgforum/dcboard.cgi
Forum: DCForumID19
Thread Number: 1930
[ Go back to previous page ]

Original Message
"Worst RPC"

Posted by Grab (Guest) on Jan-26-03 at 10:18 AM
Who do think is the worst RPC in the game and you shouldn't bother recruiting them? I think it's Myles because he won't go to about half the places on Dominus. He also isn't that useful unless you don't have rouge ablities.

Table of contents

Messages in this discussion
"RE: Worst RPC"
Posted by nomad on Jan-26-03 at 10:35 AM
Most of them won't go to a lot of places. Only RFS-81 will go most everywhere. Vi is probably the second best, she will go to most places, except of course, the places you really need her.

The Mook is almost worthless, Sparkle wont go many places, but she is cute for a while.

I have never tried many of the others but most of them will not go places you need them.


"Depends on your party"
Posted by Llevram on Jan-26-03 at 11:07 AM
No sense recruiting Saxx, if you already have a Bard. I agree with Nomad ... little use for Urq ... by the time you get him, he is comparativley a weak member ... and adds little to most parties, as "just" a Psionic.

Similarly, by the time you can recruit Madras, he is behind the curve. Myles is really only good to for info/quests and to help out starting parties get through Arnika, and picking the locks there .. if you can't.

I'd say Urq is overall the worst.

Tools for Wizardry(r) 7


"RE: Depends on your party"
Posted by Marv (Guest) on Jan-26-03 at 08:08 PM
I think that having two bards is great because they can play intruments in a round. I would have my bard play something to improve my party. I would have Saxx play an instrument give monsters condions. It does make some sense to recruit Saxx.

"RE: Depends on your party"
Posted by Wintersteel (Guest) on Jan-27-03 at 06:48 AM
I'd agree, Urq is the worst RPC. At least with Madras if you don't have a gadgeteer he can make the doubleshot crossbow for you right of the bat. Considering the amount of bard instruments in the game, if you want two bards, just start with two. I think a Lizardman fighter, Faerie ninja, Hobbit bard, Felpur bard, Faerie bishop and Mook ranger or gadgeteer would make for an interesting party. This time around I'm running another import party with no RPC's. Six against the world sounds fair to me.