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Original Message
"The Umpani and T'rang."

Posted by Roger (Guest) on Jan-24-03 at 04:37 PM
I don't want join both the Umpani or the T'rang because I do want to risk getting caught. Witch side should I join? Does it matter?

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Messages in this discussion
"RE: The Umpani and T'rang."
Posted by nomad on Jan-24-03 at 05:32 PM
Doesn't make any difference as far as completing the game.

I wouldn't worry about getting caught, if you do you can also get XP for killing all of the T'Rang.


"Pick one"
Posted by Llevram on Jan-24-03 at 06:52 PM
Finish the game, then try it with the other. You find out different thins and it opens up different paths.

Tools for Wizardry(r) 7


"RE: Pick one"
Posted by nomad on Jan-24-03 at 08:12 PM
I suppose you can do one of four things.

1. Ally with both and try for peace.
2. Ally with the T'Rang.
3. Ally with the Umpani.
4. (My favorite) Ally with one or the other, after a certain point you can then just kill everyone of the T'Rang and Umpani.

Four different paths, as Llevram said, you will obtain different things depending on the path you take.


"Kill frenzy"
Posted by Cangaceiro (Guest) on Jan-26-03 at 05:10 PM
What about killing everybody in the game? everyone in Arnika, everyone in Trynton, T'rang, Umpani, the mook,etc.etc. Could one finish the game?

"Spoiler"
Posted by Moore (Guest) on Jan-26-03 at 11:49 PM
Join both, is the best. You can make quests for both and earn a lot of xp.
Problem one: when making alliance offers to the mook in arnika, you should take the offer of the umpani and NEVER the one of t'rang. If you take both, the mook blows you double agent status. After you enter the mook house, you put the fake astral dominae in the place of the moliri. Then you go to the t'rang and show the moliri to their leader. He then thinks you are aligned with the mook.
Problem two:
Always have about 10000 thousand gold in your pocket, because in the bar of arnika, the lady there (forgot name) will need money in order to stay quiet about your double agent status.
Problem three: don't go for the last mission of both umpani or t'rang. You should free their captured agents by the rapax and make peace between both races. Lots of xp points here.

"RE: Spoiler"
Posted by moonchild92779 on Jul-09-03 at 09:43 AM
I gave both letters to the mook and my double agent status was NOT blown. Strange no? I gave the t'rang letter for the mook to let me in. After talking to him, I gave him the umpani letter too. He accepted that also. No questions asked.

"They must believe in ..."
Posted by Llevram on Jul-09-03 at 10:53 AM
.. "don't shoot the messenger"

Tools for Wizardry(r) 7