Has anyone noticed any differences in how the fight goes (with the DS) when you have a party of only a few? This is the first time I am here with less than 6 or 7, only 4 this trip (my three and RFS-81).Never before have I seen Bela get taken out, but with this party, out of 4 or 5 failed attempts, the DS has aced him 3 times (always in less than 3 rounds), with the chroma glove.
I suppose the odds of Bela getting targeted are higher, since I have brought fewer to the party, but I have seen one other oddity: my summoned elementals are useless against the DS. I can't recall for sure, but I would have sworn they could (especially at the elemental lord level) at least scratch the DS in past experiences.
Even with armor melt, the only one that can consistenlty hit the DS is my level 25 female mook fighter, and then only when she has superman in effect. And since she loses a good 100+ points to every chroma glove hit, she doesn't last long enough to take the big guy down.
I am about ready to just say "if ya can't beat 'em, join 'em" (then go start a better, more worthy, team
).
Tools for Wizardry(r) 7
The fighter was to get over the inital hump, but has proven to be a major player (though the mage has probably 5 times the kills, due to area and mass effect spells).I think I failed in raising the Ninja correctly ... should have stuck with one weapon discipline (no, not for the cane, this one is a hobbit). I switched to nunchucks as soon as I could, but that was about the time I started trying to practice and build more spells ... then later switched back to swords and daggers ... end result is a mediocre fighter and spell caster.
As it stands, my mage is next to useless (in the CC), aside from his items used to cast magic screen. The ninja can do nothing to affect the DS and RFS-81 is of little help (hits him one of every 4 or 5 tries).
I think I will stick with full parties from now on ... too much other useless junk to deal with w/o a gadgeteer and/or bard in the game.
Though I have been toying with the idea of a 4, 5, or 6 fighter party 
Tools for Wizardry(r) 7