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Thread Number: 1628
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Original Message
"Ferro Rapax"

Posted by baybans (Guest) on Jun-08-02 at 03:38 AM
Ok I have the same problem I slept with the Rapax Goddess but I can't get through the door on the high route. Another problem is that Ferro Rapax got himself killed. I'm praying that he doesn't have the key to the door. But I have got some Deposit slips and on eof them does mention a key. Help? I need to get to that goddess before I can continue.

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Messages in this discussion
"RE: Ferro Rapax"
Posted by Wonderer (Guest) on Jun-08-02 at 07:02 AM

Despite my ealier confession, and help from Llevram, I'm still wandering around looking for a way to open the door on the high route. In my game, Ferro is still alive, and doesn't 'appear' to have anything to do with getting that door open, so I can reach the beckoning stone.

I searched through many postings, and so far found a reference to a broken piece of wood or something(?) in Rapax Castle that might open a door in the rift?!?! Is that correct anybody? I recall something about it being in the Rapax King's chambers, or war room. I haven't found anything yet, though. Could what I need be in the Rapax away camp?


"I guess I misunderstood"
Posted by Llevram on Jun-08-02 at 08:07 AM
(the other post, about which door needed opening)

I thought we were talking about this one:

But I guess you guys are missing the beckoning stone (required to open those doors) and are stuck at this door:

you reach after taking the teleporter on the left:

If that is the case, then you need th key to that door. From the two teleporters, go back down into the rift. Retrace your path of getting to the two teleporters.

After you leave the prisoners (3) area, go across the rope bridge (the one in the opening scene art) then instead of the path down the leads back the the lava cave in, turn right into the long halls.

In one of the 4 locked rooms, you get the key you need ... I think the sanctum key, or some similar name


Tools for Wizardry(r) 7


"RE: I guess I misunderstood"
Posted by Wonderer (Guest) on Jun-08-02 at 01:06 PM

Boy, can we *pay* this guy enough thanks! Llevram, you are the man... Great screen shots, and they really helped. Indeed I was stuck at the upper level door... Proceeding on to make things right with my old mistress...

"As the helpful Admin assistant..."
Posted by Marc on Jun-08-02 at 03:34 PM
All funds should be sent to me for my trip to err... umm... I mean our board maintanence!!

Yeah that's it.

Please email me at bahamabound@dollarsforLEV.com

Thanks


Marc


"No, but that should not stop you from trying :) n/t"
Posted by Llevram on Jun-08-02 at 08:32 PM
Tools for Wizardry(r) 7

"RE: No, but that should not stop you from trying :) n/t"
Posted by Avatar (Guest) on Jun-10-02 at 05:24 AM
Pssst. You think we should tell them about the sanctum trap or should we let them get broiled on their own.

"RE: No, but that should not stop you from trying :) n/t"
Posted by baybans (Guest) on Jun-11-02 at 03:46 AM
I found the trap the easy way and disarmed it. Interested to know what it does though?

I'm guessing the gate slams down and you get fried?


"RE: No, but that should not stop you from trying :) n/t"
Posted by Frostpaladin on Jun-11-02 at 04:58 AM
er...well ........ close enuff though....... fried... but not in oil....... i did it the 1st time...... just to feel like a cat...

"Almost right"
Posted by Avatar (Guest) on Jun-11-02 at 05:02 AM
Both gates drop down sealing the room .Then lava comes ou the beasts statue heads filling the room and frying you. While it is said that there is no way to make something impossible, if you portal out while the room is filling you can save yourself but you can no longer access the beckoning stone without going to an earlier save. the way in gets totally blocked.