URL: https://www.softwarespecialties.com/cgi-bin/rpgforum/dcboard.cgi
Forum: DCForumID19
Thread Number: 1572
[ Go back to previous page ]
Original Message
"Booze"
Posted by sphynx (Guest) on May-10-02 at 11:35 AM
So what exactly does the booze spell do?
Increase stamina? Reduce dexterity and senses?
I never drank enough ale to notice a difference.
Table of contents
- RE: Booze,Adonis (Guest), 01:35 PM, May-10-02
- I thought it was cure insanity ...,Llevram, 05:21 PM, May-10-02
- RE: Booze,rbrown, 11:11 AM, May-13-02
- RE: Booze,Avatar (Guest), 11:22 AM, May-13-02
- RE: Booze,Lex (Guest), 03:34 PM, Aug-20-02
Messages in this discussion
"RE: Booze"
Posted by Adonis (Guest) on May-10-02 at 01:35 PM
From what I've read, I think they are a 'cure minor condition' (irritated, blindness etc..) potion.
"I thought it was cure insanity ..."
Posted by Llevram on May-10-02 at 05:21 PM
... but can't recall where I might have read that. Tools for Wizardry(r) 7
"RE: Booze"
Posted by rbrown on May-13-02 at 11:11 AM
I tried merging a Fuzzface Fizzer with a cherry bomb hoping to get a fire bomb or napalm or something, but no luck. Some of them claim to be Cure Lesser Condition (pwr 6) and some just say booze.
"RE: Booze"
Posted by Avatar (Guest) on May-13-02 at 11:22 AM
I think it has the effect of Cure Light Conditions but that's because you're so stewed you don't care if you're sick or not
"RE: Booze"
Posted by Lex (Guest) on Aug-20-02 at 03:34 PM
Drinking enough ale will either endow the drinker with the power of Superman, or cause nausea. This superman condition exist out-of battle, and can save a turn in combat. Very nice for Bard or gadgeteer