URL: https://www.softwarespecialties.com/cgi-bin/rpgforum/dcboard.cgi
Forum: DCForumID19
Thread Number: 123
[ Go back to previous page ]

Original Message
"Rapax Wildernes camp possible spoiler"

Posted by Horror Byte (Guest) on Dec-04-01 at 05:22 AM
Where is the Rapax camp in the wildernes there they hold the Umpani and Trang hostages? I have searched the the wildernes, got there through SE wildernes, but cant find it, There ekseactly is it? do I need a teleporter from the Castle or some specefic information first? I already got the info from the armorer

Table of contents

Messages in this discussion
"Wildernes camp "
Posted by Llevram on Dec-04-01 at 06:40 AM
This was one part of the game that really threw me, the first time or two. You are in the right area, but the conditions may not be right yet.

** SPOILER **

I am not sure what the trigger is to make the away camp appear. It is either having all 3 devices and/or joining the templars. once "triggered", it shows up in a scene that was something else before (found in the SE Wilderness) ... I think it was called greater wilderness.

www.softwarespecialties.com Tools for Wizardry(r) 7


"RE: Wildernes camp "
Posted by Sundance (Guest) on Dec-18-01 at 08:55 PM
The trigger is talking to Ferro and having him tell you about the interogations the king needs you todo.

Sundance


"Well, that is the third theory I have heard :)"
Posted by Llevram on Dec-18-01 at 10:27 PM
I think there are more votes for it being you acquire all 3 artifacts. THough, it may be more than one thing adn you do have to talk to Ferro as well.

Tools for Wizardry(r) 7


"RE: Rapax Wildernes camp possible spoiler"
Posted by Horror Byte (Guest) on Dec-19-01 at 01:56 AM
Thanks for the help ;)

After completed the game twice now (thinking to try Iron man) I am now sure that the real trigger is that either or both Trang or Umpani tells you that Rodan or that Trang thing is missing, getting info from Ferrro IS NOT ENOUGH, belive me I know, I was stuck a while because of that, just visited the Trang "one of our member is missing" and *PUFF* the camp was there, no other interaktive things, while I teleported from the Trang and the camp, so it has to be it!


"RE: Rapax Wildernes camp possible spoiler"
Posted by LittaGuy (Guest) on Dec-19-01 at 03:17 AM
The trigger is having 2 of the 3 artifacts.

"Which two?"
Posted by Llevram on Dec-19-01 at 06:48 AM
I found I had to have all three (unless I amm remembering wrong, which could be).

Tools for Wizardry(r) 7


"RE: Which two?"
Posted by Horror Byte (Guest) on Dec-19-01 at 01:55 PM
I have tried entering the clering with my "templar" fully euqiped NO DIFFRENCE, but as soon I was told that either Trang or Umpani was missing one of there men, VOILA it was there!

"Sounds like we have a winner"
Posted by Llevram on Dec-19-01 at 06:35 PM
And it makes sense, which fits in well with the rest of the game (i.e. enough realism to not overpower the fantasy).

Tools for Wizardry(r) 7


"RE: Sounds like we have a winner"
Posted by Garfield1961 on Dec-20-01 at 05:25 AM
must be the artifacts-i visited the away camp before i met ferro, before i became a templar, without being told by the umpani or t'rang to find etc, but i did have the artifacts.

"Changing my vote"
Posted by Llevram on Dec-20-01 at 07:07 AM
It is us random. A tornado has to come by the rapax castle, lifting it up out of Kansas and dropping them in the Widlerness clearing

Doesn't the clue book say ... anyone?

Tools for Wizardry(r) 7