...but still trying.I am not an avid player of CRPGs, but I'm not a rookie either.
We need a can of bug spray....bad! I have had only a few short sessions with this game and it is starting to wear on me. I have been around Nymph Lake, to the Toad Village, the cemetery, seen the Oracals and been on a couple of micro quests. Here is a sample of some bugs and thing I find irritating and things that I like.
1. Time to reload is way too long. This becomes tiresome after awhile and I start dreading having to start over.
2. Only 8 or so save game slots. Am I missing something? I thought developers were over this years ago. I have already overwritten a few savegames that I know will come back to haunt me.
3. I have gotten used to the way battles are run. Not too bad there.
4. I see no difference between D3D setting and the software mode. Smooth scrolling. A bit jerky when in Valeia. Funny.
BTW: PII 450, 128 Mb, Monster Fusion 3dfx 16Mb so and so video card.
5. First Toad that you meet will not know that you have been to the Toad Village when you see him again. He keeps saying why haven't I gone to the village.
6. In the tunnels at the Toad Village, the toads keep getting in your way while moving about. Darn irritating. Someone on the HP board said that you can kill the villagers off without harm to the quest. Well, that might be, but the Shaman gets pretty Pi##ed when you off any of his people.
7. There is a water bucket, a water trough and some plants in one of the rooms in the Toad tunnels. The water bucket and trough are empty. I thought it would be fun to see if if you could fill the bucket/trough with water and perhaps win some points with the Toads. I picked up the bucket and carried it down the tunnel towards the water on the floor. Of a sudden I got stuck in a turn. I could not go forward. I could go backward, but not with the bucket. The bucket, it seems, is now permanantley stuck in mid air and I can't get around it save for going back and climbing up a ladder swimming to another "hut" and dropping down BTW...............
8. I'll wear the dunce cap for sure, but can someone tell me how to climb down a ladder? Going up is easy. Go to a ladder and push up. While on the ladder, if I push down, I back away from the ladder and fall. (usally to my death, though I'm getting tougher) 
9. The Graphics themselves are great. I like the style and the resolution. A bit dark though. The horse is cool.
10. Can see better walking than with the horse in fact it is kinda irritating watching branches and leaves hit you PC's face all the time instead of the trail. Oh well.
11. A few plants in mid air around the lake, two blue birds flying in place (wings a-flappin'going nowhere) next to the Fortune Tellers place. Kinda neat actually. There are a few other I've seen but can't remember now.
12. Voices out of nowhere. When around the water huts (outside) at the Toad village, you hear "welcome warmskin" and such when you know that it was not the intent of the developers to have that ocurr at that time when ther was no Toad in site. Happens in a couple of spots.
13. Oh yeah... after I killed a couple of Toads that were in my way as a trial, I found that I could not go past where they had fallen down and died. It was as if they were still blocking me. I'm wondering if this is game play or bug play.
Anyway, I'll stop now. I hope that some of these issues will go away in time. If this is an example of the rest of the game..... Ouch!
Started off as a 10 slipped to an 8 now a 7. IMO.


So far, I think I am feeling about the same way you do. Though I think it reminds me more of Thief. Replayability will really be a question better answered when we are done. From things I have heard there are (at least) three endings. So, getting to all of those may be challenging. Also the elite-elite classes seem like another thing that would be worth playing for one more time (assuming you didn't get all three and wanted to).I am at about the same spot you are, maybe a bit further, and it seems easier than Wiz 7, no matter what party I start with, most of the time. Playing with the various races hasn't made a noticable difference so far - with two exceptions: whiskas seeing slightly better at night and gourks (or was it a lizzord) sniffing out trols, before you can see 'em. Still, neither of those are real deciding factors for going with those races.
Here's a tip to help pick up stuff - run it over
Once you pick up one (or maybe if you just already have a like item in your inventory), just walking over more of them picks them up. Still a pain, but much less so than the pixel hunt/pick up the loot dance 
Tools for your Wizardry(r) toolkit